From a72fdc9a2b959ede774a81801f931dbdc230b571 Mon Sep 17 00:00:00 2001
From: GillianMC <70141395+SandeMC@users.noreply.github.com>
Date: Thu, 15 Aug 2024 20:31:12 +0300
Subject: [PATCH] archive update
---
docs/en/additional-setup.md | 6 +-
docs/en/drag-and-drop-archive.md | 93 +++++++++++--------
docs/en/enhancements.md | 77 ++++++++++++---
docs/en/essential-modding/additional-fixes.md | 19 ++--
docs/ru/additional-setup.md | 8 +-
docs/ru/drag-and-drop-archive.md | 92 ++++++++++--------
docs/ru/enhancements.md | 76 ++++++++++++---
docs/ru/essential-modding/additional-fixes.md | 3 +-
docs/ru/preparation.md | 2 +-
9 files changed, 251 insertions(+), 125 deletions(-)
diff --git a/docs/en/additional-setup.md b/docs/en/additional-setup.md
index 02dcdd6e..cd7c31ca 100644
--- a/docs/en/additional-setup.md
+++ b/docs/en/additional-setup.md
@@ -132,7 +132,7 @@ If you're here after anything else (including installing the archive on Linux),
| Detail Distance | Between 10 and 70 | This setting controls the secondary LOD render distance for props detail.
**Setting it above *10* causes pop-in, and above *70* is known to cause instability and artifacts.** |
| Vehicle Density | Below 70 | This setting controls the number of cars on the road.
**Setting it too high can make driving too much of a hassle, especially with the unstable traffic AI, which can occasionally create random blocks even on straight roads and bridges.** |
| Definition | On
Off if playing at 1280x720 | This setting controls depth of field and motion blur (**Off** is enabled, **On** is disabled).
**If playing above 1280x720, *Off* ends up blurring the image on PC and effects simply do not scale up with resolution - due to that, keep it *On* unless you play at that resolution.**
Can be quickly toggled by pressing ++p++ button in-game. |
- | VSync | Off if using DXVK
On | This setting controls vertical synchronization.
**If using [DXVK](optimization.md) with configuration applied, keep the game's implementation *Off* in favor of DXVK's implementation. ==Also add `d3d9.maxFrameRate = 60` to :material-file:`dxvk.conf` or limit framerate with other methods you know to 60 or 30 to avoid [timing-related issues](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112).==** AMD Frame Generation or [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) can be used to artificially increase the framerate. |
+ | VSync | Off if using DXVK
On | This setting controls vertical synchronization.
**If using [DXVK](optimization.md) with configuration applied, keep the game's implementation *Off* in favor of DXVK's implementation. ==Also add `d3d9.maxFrameRate = 60` to :material-file:`dxvk.conf` or limit framerate with other methods you know to 60 or 30 to avoid [timing-related issues](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112).==** AMD Fluid Motion Frames (if DXVK is used) or [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) can be used to artificially increase the framerate. |
=== "FusionFix"
!!! warning ""
Following options require [FusionFix](../essential-modding/fusionfix.md).
@@ -149,11 +149,11 @@ If you're here after anything else (including installing the archive on Linux),
| Texture Filter Quality | Anisotropic 16x | This setting controls texture filtering. |
| View Distance | 25
Up to 70 | This setting controls the main LOD render distance for things like buildings and vehicles. Also affects the render distance for props.
**Setting it above *25* causes pop-in, and above *70* has diminishing results.** |
| Detail Distance | 31
Up to 70 | This setting controls the secondary LOD render distance for props detail.
**Setting it above *31* causes pop-in, and above *70* has diminishing results.** |
- | Vehicle Density | Below 70 | This setting controls the number of cars on the road.
**Setting it too high can make driving too much of a hassle, especially with the unstable traffic AI, which can occasionally create random blocks even on straight roads and bridges.** |
+ | Vehicle Density | Below 70
100 with a custom popcycle (archive) | This setting controls the number of cars on the road.
**Setting it too high can make driving too much of a hassle, especially with the unstable traffic AI, which can occasionally create random blocks even on straight roads and bridges.** |
| VSync | Off if using DXVK
On | This setting controls vertical synchronization.
**If using [DXVK](optimization.md) with configuration applied, keep the game's implementation *Off* in favor of DXVK's implementation.** |
| Sun Shafts | Preference | This setting controls custom-implemented godrays. |
| Anti-aliasing | SMAA | This setting controls the anti-aliasing method. |
- | FPS Limiter | 60
30 | This setting controls the FPS limit.
**Recommended to set to 60 or 30 to avoid [timing-related issues](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112), although the story can be beaten above 60 if ignoring bugs. You may want to lower it to 30 for some minigames.** AMD Frame Generation or [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) can be used to artificially increase the framerate. |
+ | FPS Limiter | 60
30 | This setting controls the FPS limit.
**Recommended to set to 60 or 30 to avoid [timing-related issues](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112), although the story can be beaten above 60 if ignoring bugs. You may want to lower it to 30 for some minigames.** AMD Fluid Motion Frames (if DXVK is used) or [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) can be used to artificially increase the framerate. |
| FOV | Preference | This setting controls the game FOV in increments from the game's default value. |
| Lamppost Shadows | Preference | This setting enables lamppost shadows at the cost of potential pop-in and reduced performance. |
diff --git a/docs/en/drag-and-drop-archive.md b/docs/en/drag-and-drop-archive.md
index 9cf2bf26..1cc0adda 100644
--- a/docs/en/drag-and-drop-archive.md
+++ b/docs/en/drag-and-drop-archive.md
@@ -20,16 +20,11 @@ TBA
## Installation { data-search-exclude }
-!!! warning "The modpacks are outdated!"
- The modpacks are, currently, heavily outdated.
-
- Hold out for an update in the coming days/weeks!
-
!!! question "Which game version to pick?"
The following selector is for the game version - see [here](../downgrading/downgrading-the-game.md/#game-versions) for their base differences. The mods in the archives are mostly identical, but **1.0.8.0 includes more Quality of Life changes at the cost of some fixes from FusionFix and removes the Rockstar Games Launcher DRM, while 1.2.0.59 is considered to be more stable.**
=== "1.2.0.59"
- Last updated: **[09.03.2024](#changelog)**
+ Last updated: **[15.08.2024](#changelog)**
!!! warning ""
- **This archive does NOT provide the best possible performance - the goal is first and foremost to provide the best vanilla-faithful experience.** If you just want the best performance - mod the game manually.
@@ -46,17 +41,18 @@ TBA
- **:material-steam: Steam**: Right click the game in your library, press `Properties...` and paste the contents in the `Launch options` field.
- **:simple-rockstargames: Rockstar Games Launcher**: Open the game page in your library, open settings and paste the contents in the `Launcher arguments` field.
- **Shortcut**: Right click on the game shortcut, click `Properties` and paste the contents at the end of the `Target` field.
- 6. You are ready to play!
+ 7. You are ready to play!
- Launch the game via :material-steam: Steam, :simple-rockstargames: Rockstar Games Launcher or the `PlayGTAIV.exe` executable.
- **If using Linux**, add `WINEDLLOVERRIDES="dinput8=n,b" %command%` to launch options.
- It's preferable to start **a new savefile**. Existing savefiles can work, but you may encounter issues.
+ - Set `Traffic Density` to `100` to take full advantage of the custom popcycle.
- If you want **more mods, check out [additional mods](#additional-mods)**.
!!! info "Updating"
If you're updating the archive, delete the :material-folder: ==update== folder and remove all :material-file:`.asi` files (but don't touch other ones) from the :material-folder: ==plugins== folder first.
=== "1.0.8.0"
- Last updated: **[21.05.2024](#changelog)**
+ Last updated: **[15.08.2024](#changelog)**
!!! warning ""
- **This archive does NOT provide the best possible performance - the goal is first and foremost to provide the best vanilla-faithful experience.** If you just want the best performance - mod the game manually.
@@ -74,6 +70,7 @@ TBA
- **If using the :simple-rockstargames: Rockstar Games Launcher**, do not launch the game via the launcher and delete :material-file:`SteamAchievements.asi`.
- **If using Linux**, see [Getting ScriptHookDotNet and IV-SDK .NET to work on Linux](../resources/mod-dependencies.md/#getting-scripthookdotnet-and-iv-sdk-net-to-work-on-linux) (or delete files & folders starting with `IVSDKDotNet`).
- It's preferable to start **a new savefile**. Existing savefiles can work, but you may encounter issues. Also, if you already started the game on 1.2.0.59, you have to [downgrade the savefile](../downgrading/downgrading-the-game.md/#downgrading-the-savefile).
+ - Set `Traffic Density` to `100` to take full advantage of the custom popcycle.
- If you want **more mods, check out [additional mods](#additional-mods)**.
!!! info "Updating"
@@ -112,24 +109,23 @@ All mods in the following list are present in both archives with identical versi
| Mod | Developer(s) | Details |
| :-: | :--------: | :-----: |
-| [Radio Downgrader](http://downgraders.rockstarvision.com/) | Tomasak and others | A simple-to-perform radio downgrade.
Addon used: [Restored original TBoGT Menu Vocals](https://www.nexusmods.com/gta4/mods/234/?tab=files&category=archived). |
-| [FusionFix~2.5.6~](https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/) | ThirteenAG, Fusion Team and others | The most essential mod: it contains a lot of fixes, improvements, new settings and also acts as a modloader.
==Some fixes are missing in 1.0.8.0 support.== |
-| [Various Fixes~1.8.1~](https://gtaforums.com/topic/975211-various-fixes/) | Attramet and others | A large collection of map fixes of various scale - mostly broken map textures. |
-| [Trilogy Characters Fixes](https://gtaforums.com/topic/927583-grand-theft-auto-iv-and-episodes-from-liberty-city-characters-fixes/) | TheYoshiPunch, (Japan) GTA Love and others | Aims to fix the inconsistency of characters between base GTA IV and EFLC. |
-| [Improved Animations Pack~1.3~](https://gtaforums.com/topic/958625-improved-animations-pack/) | B Dawg | Fixes some weapon animation issues, such as delayed fire. |
-| [IV Fixes and Improvements](https://gtaforums.com/topic/909155-iv-fixes-improvements/) | Zolika1351 and others | A collection of minor fixes and improvements - see the changelog on the page.
Only the old `.img` improvements are used - and some are cut due to their precendece in Various Fixes and other mods. |
-| [`carcols` and `cargrp` Fixes](https://drive.google.com/file/d/13OgDDm0xakbdRONPlrnN5zRfshdAgwhd/view?usp=sharing) | iiCriminnaaL | Several files from [Responsive Plus](https://gtaforums.com/topic/931069-iveflc-responsive-plus/) that fix some oversights in the original files that prevent some cars from spawning as intended. |
-| [Restored Pedestrians](https://gtaforums.com/topic/981864-restored-pedestrians/) | Attramet | Restores pedestrians that were either unused or only present in the betas. |
-| [Various Pedestrians Actions](https://gtaforums.com/topic/976318-various-pedestrian-actions/) | Attramet | Adds, corrects and completes unfinished actions for pedestrians. |
-| [Restored Trees Position](https://gtaforums.com/topic/984591-restored-trees-position/) | Attramet | Restores trees that were present in the betas but removed in the final release, either accidentally or due to performance concerns. |
-| [More Visible Interiors](https://gtaforums.com/topic/974099-more-visible-interiors/) | Attramet | Makes interiors more visible from the outside, although comes with a downside of potential pop-in. |
+| [Radio Downgrader~10.08.2024~](http://downgraders.rockstarvision.com/) | Tomasak and others | A simple-to-perform radio downgrade.
Addon used: [Restored original TBoGT Menu Vocals](https://www.nexusmods.com/gta4/mods/234/?tab=files&category=archived). |
+| [FusionFix~3.0.0~](https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/) | ThirteenAG, Fusion Team and others | The most essential mod: it contains a lot of fixes, improvements, new settings and also acts as a modloader.
==Some fixes are missing in 1.0.8.0 support.== |
+| [Various Fixes~1.90-custom~](https://gtaforums.com/topic/975211-various-fixes/) | Attramet and others | A large collection of map fixes of various scale - mostly broken map textures. |
+| [Trilogy Characters Fixes~05.07.2024-custom~](https://gtaforums.com/topic/927583-grand-theft-auto-iv-and-episodes-from-liberty-city-characters-fixes/) | TheYoshiPunch, (Japan) GTA Love and others | Aims to fix the inconsistency of characters between base GTA IV and EFLC. |
+| [Console Visuals~1.7~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi and others | Ports select console visuals to the PC version.
Included addons: Console Clothing, Console Fences, Console Animations, Console Peds. See [Additional Mods](#additional-mods) for more. |
+| [Restored Pedestrians~29.07.2024~](https://gtaforums.com/topic/981864-restored-pedestrians/) | Attramet | Restores pedestrians that were either unused or only present in the betas. |
+| [Various Pedestrians Actions~04.09.2023~](https://gtaforums.com/topic/976318-various-pedestrian-actions/) | Attramet | Adds, corrects and completes unfinished actions for pedestrians. |
+| [Restored Trees Position~31.10.2023~](https://gtaforums.com/topic/984591-restored-trees-position/) | Attramet | Restores trees that were present in the betas but removed in the final release, either accidentally or due to performance concerns. |
+| [More Visible Interiors~29.02.2024~](https://gtaforums.com/topic/974099-more-visible-interiors/) | Attramet | Makes interiors more visible from the outside, although comes with a downside of potential pop-in. |
| [Higher Resolution Miscellaneous Pack~1.1~](https://www.nexusmods.com/gta4/mods/357/) | Ash_735 | Improves the texture quality of minor assets. |
-| [Project Glass](https://discord.gg/gZvZmFt2p7) | DayL | Adds cubemap reflections to what otherwise is just transparent glass.|
-| [Vehicle Pack~2.0~](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072121736) | Ash_735 | Improves the texture quality of all vehicles in the game. Some textures are upscaled, some are taken from Max Payne 3 and GTA V. |
+| [Project Glass~19.03.2024~](https://discord.gg/gZvZmFt2p7) | DayL | Adds cubemap reflections to what otherwise is just transparent glass.|
+| [Vehicle Pack~2.1~](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072121736) | Ash_735 | Improves the texture quality of all vehicles in the game. Some textures are upscaled, some are taken from Max Payne 3 and GTA V. |
+| [Fidelity Popcycle~14.02.2024~](https://www.nexusmods.com/gta4/mods/405?tab=description) | Chunk | A vanilla-friendly popcycle that makes the city life more varied and realistic. |
+| [`carcols` and `cargrp` Fixes](https://drive.google.com/file/d/13OgDDm0xakbdRONPlrnN5zRfshdAgwhd/view?usp=sharing) | iiCriminnaaL | Several files from [Responsive Plus](https://gtaforums.com/topic/931069-iveflc-responsive-plus/) that fix some oversights in the original files that prevent some cars from spawning as intended. |
| [Dodgy Doc - Higher Quality](https://gtaforums.com/topic/974798-donnits-bakery/) | donnits | Improves the quality of the Dodgy Doc in the Have a Heart mission. |
| [High Quality Pigeons](https://www.gtainside.com/gta4/mods/166924-high-quality-pigeons/) | Supreme Dear Leader | Improves the model and texture quality for pigeons. |
| [Resized Blista Compact](https://www.gtainside.com/en/gta4/cars/188730-resized-blista-compact/) | Thundersmacker | Resizes the Blista Compact to match the real life counterpart (Honda CR-X). |
-| [Fixed LCPD Buffalo](https://www.gtainside.com/en/gta4/cars/181342-fixed-lcpd-buffalo/) | Ooboy | Fixes the police Buffalo model and texture bugs. |
| [Player Outfit Texture Fixes](https://gtaforums.com/topic/925011-player-outfit-texture-fixes) | B Dawg | Fixes green-ish textures on some character models. |
| [Fixed Suit Display in Perseus](https://gtaforums.com/topic/984565-iv-fixed-suit-display-in-perseus/) | _ys | Fixes an incorrect suit in Perseus, as you end up buying a different one from the one displayed. |
| [IV Bikers in Episodes voice sets fix](https://gtaforums.com/topic/992050-iv-bikers-in-episodes-voice-sets-fix/) | B Dawg | Fixes the IV Bikers voicelines in EFLC. |
@@ -139,8 +135,13 @@ All mods in the following list are present in both archives with identical versi
| [Luis' Helmet Reflections Fix](https://www.gtainside.com/en/gta4/skins/125863-luis-s-helmet-reflections-fix/) | 6135 | Fixes the bleak reflection on TBoGT player model's helmet. |
| [Luis' Bag Texture Fix](https://www.gtainside.com/en/gta4/skins/136118-luis-s-bag-texture-fix/) | 6135 | Adds missing normal and specular maps and improves texture quality on TBoGT player model's bag. |
| [Johnny's Shoe Texture Fix](https://www.gtainside.com/en/gta4/skins/125196-johnny-s-shoe-texture-fix/) | 6135 | Adds missing normal and specular maps to the TLAD player model's shoes. |
+| [Replaced Esperanto by Roman's Taxi in Cab Depot](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Replaces the Esperanto in Roman's Cab Depot with his own taxis. |
+| [Fixed Pedestrian Reactions](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Disables pedestrian reactions that don't make any sense. |
+| [Fixed Carwash Price Text](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Fixes incorrect hint for the price of the carwash for taxis. |
| [Reduced Traffic Screech (Audio Tweak)](https://gtaforums.com/topic/990400-reduced-traffic-screech-audio-tweak/) | GladiTek | Changes the pitch of the traffic screech in Algonquin to match the real-life levels you'd usually hear in Times Square. |
-| [Menu Art Fix](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072165611) | _ys | Fixes the lower-resolution backgrounds in EFLC menus and removes the Social Club text. |
+| [Menu Art Fix](https://drive.google.com/file/d/1g1AtEBNV2ElitGECGBD14Y0EsDN6XXR_/view?usp=drive_link) | _ys | Fixes the lower-resolution backgrounds in EFLC menus and removes the Social Club text. |
+| [GTA V's fxdecals](https://gtaforums.com/topic/974798-donnits-bakery/) | donnits | Replaces some decals with faithful higher resolution counterparts from GTA V. |
+| [UHD Vanilla Map and Radar](https://www.nexusmods.com/gta4/mods/456) | Valentyn_L | Increases the resolution of the map in the pause menu and the minimap. |
| [Higher Res Radio Logos In-Game](https://gtaforums.com/topic/887527-ash_735s-workshop/?do=findComment&comment=1071559765) and [Higher Res Radio Logos Menu](https://gtaforums.com/topic/887527-ash_735s-workshop/?do=findComment&comment=1071512871) | Ash_735 | Increases the quality of UI radio icons, as they are highly inconsistent with other UI assets in the game. |
### Separate mods { data-search-exclude }
@@ -150,20 +151,19 @@ The mods or their specific versions in the following list are present in only on
=== "1.2.0.59"
| Mod | Developer(s) | Details |
| :-: | :----------: | :-----: |
- | [Console Visuals~1.6~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi and others | Ports select console visuals to the PC version.
Only Fusion Console Vegetation, Console Peds and Console Select Menu are included in the archive. See [Additional Mods](#additional-mods) for more. |
- | [Project2DFX](https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv) | ThirteenAG | Improves distant lights at night.
==Can be disabled by deleting the `IVLodLights` files in the :material-folder: `plugins` folder.== |
- | [Xbox Rain Droplets](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Adds nice water droplets on the screen.
==Can be disabled by deleting the `GTAIV.XboxRainDroplets` files in the :material-folder: `plugins` folder.== |
+ | [Project2DFX~28.06.2024~](https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv) | ThirteenAG | Improves distant lights at night.
==Can be disabled by deleting the `IVLodLights` files in the :material-folder: `plugins` folder.== |
+ | [Xbox Rain Droplets~17.07.2024~](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Adds nice water droplets on the screen.
==Can be disabled by deleting the `GTAIV.XboxRainDroplets` files in the :material-folder: `plugins` folder.== |
+ | [Console Select Menu](https://github.com/gennariarmando/iv-console-select-menu/) | _AG | Replaces the episode selector with a console-like menu which, in my opinion, looks better.
==Can be disabled by deleting the `ConsoleSelectMenuIV` files in the :material-folder: `plugins` folder.== |
=== "1.0.8.0"
| Mod | Developer(s) | Details |
| :-: | :----------: | :-----: |
| Downgrade to 1.0.8.0 | Gillian (files belong to Rockstar) | A simple downgrade to 1.0.8.0 without replacing too many files. |
| [ZolikaPatch IV~7.65~](https://zolika1351.pages.dev/mods/ivpatch) | Zolika1351 | Adds a lot of minor fixes exclusive to 1.0.8.0. |
- | [Console Visuals~1.6~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi and others | Ports select console visuals to the PC version.
Only Fusion Console Vegetation and Console Peds are included in the archive. See [Additional Mods](#additional-mods) for more. |
- | [Liberty Tweaks~1.4.1~](https://gtaforums.com/topic/991160-liberty-tweaks/) | catsmackaroo, ItsClockAndre and others | Aims to improve various aspects of the game and it's general Quality of Life. Highly configurable.
==Allows to quicksave using the ++f9++ key and has a lot of various gameplay features - if you're not a fan of the defaults, you can modify things to your taste in :material-file-cog:`LibertyTweaks.ini` located in :material-folder: `IVSDKDotNet\scripts\`== |
- | [Project Thunder](https://gtaforums.com/topic/982902-project-thunder/) | ItsClockAndre | Improves how thunder appears in-game, with actual lighting and improved atmosphere. Highly configurable. |
- | [VAmbience](https://gtaforums.com/topic/981402-vambience/) | ItsClockAndre | Adds background noise to the game, such as driving and shooting, alike to GTA V. Highly configurable. |
- | [Xbox Rain Droplets](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Adds nice water droplets on the screen.
==Can be disabled by deleting the `GTAIV.XboxRainDroplets` files.== |
- | [Steam Achievements~v2~](https://gtaforums.com/topic/957432-steam-achievements-for-1070-1080/) | Zolika1351 | Allows to get :material-steam: Steam achievements on older patches. |
+ | [Liberty Tweaks~1.5~](https://gtaforums.com/topic/991160-liberty-tweaks/) | catsmackaroo, ItsClockAndre and others | Aims to improve various aspects of the game and it's general Quality of Life. Highly configurable.
==Allows to quicksave using the ++f9++ key and has a lot of various gameplay features - if you're not a fan of the defaults, you can modify things to your taste in :material-file-cog:`LibertyTweaks.ini` located in :material-folder: `IVSDKDotNet\scripts\`== |
+ | [Project Thunder~2.1~](https://gtaforums.com/topic/982902-project-thunder/) | ItsClockAndre | Improves how thunder appears in-game, with actual lighting and improved atmosphere. Highly configurable. |
+ | [VAmbience~1.0~](https://gtaforums.com/topic/981402-vambience/) | ItsClockAndre | Adds background noise to the game, such as driving and shooting, alike to GTA V. Highly configurable. |
+ | [Xbox Rain Droplets](https://drive.google.com/file/d/12BduhuqChrAfO_A32U1WeW4v0GCqF03S/view?usp=drive_link) | ThirteenAG | Adds nice water droplets on the screen.
==Can be disabled by deleting the `GTAIV.XboxRainDroplets` files.== |
+ | [Steam Achievements](https://gtaforums.com/topic/957432-steam-achievements-for-1070-1080/) | Zolika1351 | Allows to get :material-steam: Steam achievements on older patches. |
---
@@ -174,19 +174,20 @@ These mods are not included by default, but are easy to install ontop of the arc
=== "1.2.0.59"
| Mod | Developer(s) | Details |
| :-: | :----------: | :-----: |
- | [Console Visuals Addons](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | catsmackaroo and others | This project ports select console visuals to the PC version.
Installation: Extract the desired addons into the game folder. |
- [Enhanced Snow Mod Repack](https://drive.google.com/file/d/11PFXrFnvB8JEKVajseL2GIWRd6MdLBBy/view?usp=drive_link) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet and Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) bundled for Fusion Overloader with my own custom tweaks.
Installation: Backup the :material-folder: ==update== folder. Extract the :material-folder: ==update== folder from the archive into the game folder, replacing files when prompted. Disable/remove FusionFix's `GTATrees.img` and Console Visuals' `FusionConsolevegetation.img`. Set Screen Filter to `TBoGT`. Don't play DLC's. |
- | [UHD Vanilla Map and Radar](https://nexusmods.com/gta4/mods/456) | Valentyn_L | A high-resolution map for 1440p and 4K monitor users (may not look great on a 1080p or lower resolution monitor).
Installation: Extract the archive into the game folder. |
+ | [Console Visuals Addons](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | catsmackaroo and others | This project ports select console visuals to the PC version.
Installation: Download and extract the desired addons into the game folder. |
+ | Snow Mode | ThirteenAG & Fusion Team | To enable the Snow Mode, type `7665550100` on the phone. To disable, type `2665550100`. |
+ | [Addons for the Snow Mod](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet and Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) bundled as addons for AssaultKifle47's Snow Mod.
Installation: Backup the :material-folder: ==update== folder. Extract the :material-folder: ==update== folder from the archive into the game folder, replacing files when prompted. Set Screen Filter to `TBoGT`. Don't play DLC's. |
+ | [Solitude](https://www.nexusmods.com/gta4/mods/417) | Chunk | A vanilla+ timecycle mod.
Installation: Locate the :material-folder: ==Fusion overloader install== folder in the archive and extract the :material-folder: ==update== folder from it into the game folder. Apply recommended graphics options. |
| [Aura](https://gtaforums.com/topic/989259-aura/) | catsmackaroo, nastyyaboi, ItsClockAndre and cubabori | A vanilla+ graphics mod, building upon the vanilla look.
Installation: Extract the archive into the :material-folder: ==update== folder. |
| [Improved Vanilla Timecyc](https://www.gtainside.com/gta4/mods/189357-improved-vanilla-timecyc-v1-1/) | pidarasnahui516 | Another vanilla+ timecyc mod.
Installation: Extract the :material-folder: ==Main Files\\pc\\== folder from the archive into the :material-folder: ==update== folder. |
=== "1.0.8.0"
| Mod | Developer(s) | Details |
| :-: | :----------: | :-----: |
| Liberty Tweaks options | catsmackaroo, ItsClockAndre and others | Features many options that severely change the gameplay - if you're not a fan of the defaults, you can modify things to your taste in :material-file-cog:`LibertyTweaks.ini` located in :material-folder: ==IVSDKDotNet\scripts\\==. |
- | [Console Visuals Addons](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi and others | Collection of ported assets from the console version.
Installation: Extract the desired addons into the game folder. Plugins will not work on 1.0.8.0. |
- | [Snow Mod](https://github.com/akifle47/Snow/releases/latest) | AssaultKifle47 | A lightweight snow mod based on shaders rather than textures. |
- | [Addons for the Snow Mod](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet and Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) bundled as addons for AssaultKifle47's Snow Mod.
Installation: Backup the :material-folder: ==update== folder. Extract the :material-folder: ==update== folder from the archive into the game folder, replacing files when prompted. Disable/remove FusionFix's `GTATrees.img` and Console Visuals' `FusionConsolevegetation.img`. Set Screen Filter to `TBoGT`. Don't play DLC's. |
- | [UHD Vanilla Map and Radar](https://nexusmods.com/gta4/mods/456) | Valentyn_L | A high-resolution map for 1440p and 4K monitor users (may not look great on a 1080p or lower resolution monitor).
Installation: Extract the archive into the game folder. |
+ | [Console Visuals Addons](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi and others | Collection of ported assets from the console version.
Installation: Download and extract the desired addons into the game folder. |
+ | Snow Mode | ThirteenAG & Fusion Team | To enable the Snow Mode, type `7665550100` on the phone. To disable, type `2665550100`. |
+ | [Addons for the Snow Mod](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet and Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) bundled as addons for AssaultKifle47's Snow Mod.
Installation: Backup the :material-folder: ==update== folder. Extract the :material-folder: ==update== folder from the archive into the game folder, replacing files when prompted. Set Screen Filter to `TBoGT`. Don't play DLC's. |
+ | [Solitude](https://www.nexusmods.com/gta4/mods/417) | Chunk | A vanilla+ timecycle mod.
Installation: Locate the :material-folder: ==Fusion overloader install== folder in the archive and extract the :material-folder: ==update== folder from it into the game folder. Apply recommended graphics options. |
| [Aura](https://gtaforums.com/topic/989259-aura/) | catsmackaroo, nastyyaboi, ItsClockAndre and cubabori | A vanilla+ graphics mod, building upon the vanilla look.
Installation: Extract the archive into the :material-folder: ==update== folder. |
| [Improved Vanilla Timecyc](https://www.gtainside.com/gta4/mods/189357-improved-vanilla-timecyc-v1-1/) | pidarasnahui516 | Another vanilla+ timecyc mod.
Installation: Extract the :material-folder: ==Main Files\\pc\\== folder from the archive into the :material-folder: ==update== folder. |
| [IV-Presence](https://gtaforums.com/topic/975850-iv-presence/) | ItsClockAndre | Adds a Discord Rich Presence (custom activity status).
Installation: Open the archive, open the :material-folder: ==For GTA IV 1070 and 1080== folder in it and extract the :fontawesome-solid-gears:`discord-rpc.dll` and :material-file:`IVPresence.asi` files into the game folder. If you have issues, also extract :material-file:`IVPresenceDependenciesChecker.exe` with it's config, launch it and see what dependencies are you lacking. |
@@ -197,10 +198,15 @@ These mods are not included by default, but are easy to install ontop of the arc
=== "1.2.0.59"
!!! info "Latest version"
+ - 15.08.2024:
+ - Updated Radio Downgrader, FusionFix, Various Fixes (manually built using the repository's files), Console Visuals, Characters Fixes, Project Glass, Vehicle Pack, Xbox Rain Droplets, Project2DFX and Setup Utility.
+ - Added Fidelity Popcycle, UHD Vanilla Map and Radar, Replaced Esperanto by Roman's Taxi in Cab Depot, Fixed Pedestrian Reactions, Fxed Carwash Price Text, donnits' GTA V fxdecals.
+ - Removed Improved Animations Pack, IV Fixes and Improvements, GTA Online QUB3D Background and Fixed LCPD Buffalo.
+ - Fully repacked the :material-folder: ==update== folder to avoid redundancies and leftover files.
+ ??? quote "Old changes"
- 09.03.2024:
- Updated More Visible Interiors, Xbox Rain Droplets.
- *Actually* fixed Three Leaf Clover for once.
- ??? quote "Old changes"
- 07.03.2024:
- Updated FusionFix, Console Visuals, Higher Resolution Misc Pack.
- 28.01.2024:
@@ -326,10 +332,15 @@ These mods are not included by default, but are easy to install ontop of the arc
- Created the archive.
=== "1.0.8.0"
!!! info "Latest version"
+ - 15.08.2024:
+ - Updated Radio Downgrader, FusionFix, Various Fixes (manually built using the repository's files), Console Visuals, Characters Fixes, Project Glass, Vehicle Pack, Liberty Tweaks, Project Thunder and Setup Utility.
+ - Added Fidelity Popcycle, UHD Vanilla Map and Radar, Replaced Esperanto by Roman's Taxi in Cab Depot, Fixed Pedestrian Reactions, Fxed Carwash Price Text, donnits' GTA V fxdecals.
+ - Removed Improved Animations Pack, IV Fixes and Improvements, GTA Online QUB3D Background and Fixed LCPD Buffalo.
+ - Fully repacked the :material-folder: ==update== folder to avoid redundancies and leftover files.
+ ??? quote "Old changes"
- 21.05.2024:
- Reuploaded the archive to Mediafire because Google is a bitch.
- Updated IVSDKDotNet and Liberty Tweaks (slightly reconfigured it aswell).
- ??? quote "Old changes"
- 09.03.2024:
- Updated More Visible Interiors, Liberty Tweaks (fixes crashes when entering/exiting a vehicle).
- Removed Project2DFX due to breaking with fixed coronas on 1.0.8.0.
diff --git a/docs/en/enhancements.md b/docs/en/enhancements.md
index 8383a809..2ab44667 100644
--- a/docs/en/enhancements.md
+++ b/docs/en/enhancements.md
@@ -31,7 +31,17 @@ This project aims to fix the inconsistency of characters between base GTA IV and
Installation
-TBA (current official version for FusionFix is incorrectly packaged)
+1. Download this [archive](https://drive.google.com/file/d/1ZDp1pZZlLrxZAEtpTp7bvGKPTZ0Fckbu/view?usp=sharing).
+2. Extract the :material-folder: ==update== folder from the archive into the game folder.
+3. Extract the other folders into any empty folder.
+4. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==pc/models/cdimages/== to :material-folder: ==**update**/pc/models/cdimages/==.
+5. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TBoGT/pc/models/cdimages/== to :material-folder: ==**update**/TBoGT/pc/models/cdimages/==.
+6. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TLAD/pc/models/cdimages/== to :material-folder: ==**update**/TLAD/pc/models/cdimages/==.
+ - Skip the above 3 steps if you had already done it earlier with other mods.
+7. Open the copied archives with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
+8. Copy the files from :material-folder: ==IV - playerped.rpf== to the archive you copied in step 4.
+9. Copy the files from :material-folder: ==TBoGT - playerped.rpf== to the archive you copied in step 5.
+10. Copy the files from :material-folder: ==TLAD - playerped.rpf== to the archive you copied in step 6.
---
@@ -68,16 +78,10 @@ This mod adds nice water droplets on the screen.
3. Extract the archive into the :material-folder: ==plugins== folder.
- Edit :material-file-cog:`GTAIV.XboxRainDroplets.ini` if you don't like the default settings.
=== "1.0.8.0"
- Info below is outdated, will be updated later
-
- {--
-
- 1. Go to the [release page](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv).
+ 1. Download this [archive](https://drive.google.com/file/d/12BduhuqChrAfO_A32U1WeW4v0GCqF03S/view?usp=sharing) (is just an old version of the official mod).
2. Extract the archive into the game folder.
- Edit :material-file-cog:`GTAIV.XboxRainDroplets.ini` if you don't like the default settings.
- --}
-
---
## [Higher Resolution Miscellaneous Pack](https://gtaforums.com/topic/887527-ash_735s-workshop/page/6/#comment-1072246033)
@@ -115,7 +119,20 @@ This mod increases the quality of UI radio icons, as they are highly inconsisten
- If you want TBoGT icons to be styled, also download `New TBOGT style (MEGA)`.
3. Go to the [GTAForums page for Higher Res Logos Menu](https://gtaforums.com/topic/887527-ash_735s-workshop/page/3/#comment-1071512871).
4. Press on `Right Here (MEGA)` to download.
-5. Extract both archives in :material-folder: ==GTAIV/**update**/pc/textures/==.
+5. Extract both archives in :material-folder: ==**update**/pc/textures/==.
+
+---
+
+## [UHD Vanilla Map and Radar](https://www.nexusmods.com/gta4/mods/456)
+
+This mod increases the resolution of the map in the pause menu and the minimap.
+
+Installation
+
+1. Go to the [NexusMods Files page](https://www.nexusmods.com/gta4/mods/456?tab=files).
+2. Download the latest main file.
+3. Open the downloaded archive.
+4. Extract the :material-folder: ==update== folder from the :material-folder: ==FusionOverloader Install== folder into the game folder.
---
@@ -193,6 +210,30 @@ These mods by donnits improve the quality of the Dodgy Doc in the Have a Heart m
---
+## [Replaced Esperanto by Roman's Taxi in Cab Depot & Fixed Pedestrian Reactions & Fixed Carwash Price Text](https://gtaforums.com/topic/989680-attramets-workshop/)
+
+These mods by Attramet fix some small inconsistencies that don't make much sense.
+
+Installation
+
+1. Download this [archive](https://drive.google.com/file/d/1AJr7hPMAXnKwclaKPjCzM6U9wsM4MoJY/view?usp=sharing).
+2. Extract the :material-folder: ==update== folder from the archive into the game folder.
+
+---
+
+## [Fidelity Popcycle](https://www.nexusmods.com/gta4/mods/405?tab=description)
+
+A vanilla-friendly popcycle that makes the city life more varied and realistic.
+
+Installation
+
+1. Go to the [NexusMods Files page](https://www.nexusmods.com/gta4/mods/405?tab=files).
+2. Download the desired version of the mod (Potential Grim version has slightly more variety).
+3. Open the downloaded archive, locate the :material-folder: ==Fusion overloader install== folder in it.
+4. Extract the :material-folder: ==update== folder from that folder into the game folder.
+
+---
+
## [Resized Blista Compact](https://www.gtainside.com/en/gta4/cars/188730-resized-blista-compact/)
This mod resizes the Blista Compact to match the real life counterpart (Honda CR-X). It also fixes the base model, but that's taken care of by [FusionFix](../essential-modding/fusionfix.md) already.
@@ -238,7 +279,7 @@ This mod improves how thunder appears in-game, with actual lighting and improved
5. Extract the contents of :material-folder: ==Files for the main directory== into the game folder.
- **Do not extract the :material-folder: ==pc== folder** - rather, extract it to the :material-folder: ==update== folder instead.
6. Extract the `RAIN` file into any empty folder.
-7. Copy the :material-file:`resident.rpf` archive from :material-folder: ==GTAIV/pc/audio/sfx/== to :material-folder: ==GTAIV/**update**/pc/audio/sfx/==.
+7. Copy the :material-file:`resident.rpf` archive from :material-folder: ==pc/audio/sfx/== to :material-folder: ==**update**/pc/audio/sfx/==.
- Skip this step if you installed "**Reduced Trafic Screech (Audio Tweak)**" previously.
8. Open the copied archive with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
9. Using the file from the mod, replace the :material-file:`RAIN` file in the :material-folder: ==RESIDENT== folder inside the archive.
@@ -261,13 +302,23 @@ This mod adds background noise to the game, such as driving and shooting, alike
## Recommended load order and `.img` limits
-Please use the following load order (the number before the folder names) after installing the mods above:
+Please use the following load order (put the number before the folder names) after installing the mods above:
-TBA
+1. Minor Mods (any other mod you don't see below is considered minor - thier order doesn't matter that much but they should be loaded on top)
+2. Restored Trees Position
+3. Restored Pedestrians
+4. Higher Resolution Miscellaneous Pack
+5. Vehicle Mods (Vehicle Pack, Resized Blista etc.)
+6. Characters Fixes
+7. Console Visuals
+8. Project Glass
+9. More Visible Interiors
+10. Various Fixes
+11. FusionFix (leave it at the default folder name for ease of updating)
You may want to manually merge some `.img` mods together using [OpenIV](../resources/openiv.md/#creating-archives) to avoid going over the limit.
-You can see how far you are on the limits if you set `ExtraInfo` to `1` in FusionFix's :material-file-cog:`GTAIV.EFLC.FusionFix.ini` - it'll give the number on bottom of the screen in settings.
+You can see how far you are on the limits if you set `ExtraInfo` to `1` in FusionFix's :material-file-cog:`GTAIV.EFLC.FusionFix.ini` - it'll give the number on bottom of the screen in settings - **but only on 1.2.0.58**. If you are using an older version, you can only tell if you went over the limit by going into TBoGT and seeing whether traffic spawns (if it doesn't - you're over the limit and it's a sign to merge some mods).
---
diff --git a/docs/en/essential-modding/additional-fixes.md b/docs/en/essential-modding/additional-fixes.md
index 462b08b8..625e8028 100644
--- a/docs/en/essential-modding/additional-fixes.md
+++ b/docs/en/essential-modding/additional-fixes.md
@@ -71,7 +71,8 @@ This mod fixes the lower-resolution backgrounds in EFLC menus and removes the So
Installation
-TBA (original download link got nuked)
+1. Download this [archive](https://drive.google.com/file/d/1g1AtEBNV2ElitGECGBD14Y0EsDN6XXR_/view?usp=sharing).
+2. Extract the :material-folder: ==update== folder from the archive into the game folder.
---
@@ -83,14 +84,14 @@ This mod fixes the IV Bikers voicelines in EFLC.
1. Go to the [GTAForums page](https://gtaforums.com/topic/992050-iv-bikers-in-episodes-voice-sets-fix/).
2. Press the **Download** link.
-3. Extract the :material-file:`BYeah.dat16` file to :material-folder: ==GTAIV/TLAD/pc/audio/config/==.
-4. If the **radio was downgraded by the guide**, add the following after `ex:/pc/audio/config/epx_game.dat` in the :material-file:`e1_audio.xml` file in the :material-folder: ==GTAIV/update/TLAD/== folder and an :material-file:`e2_audio.xml` file in the :material-folder: ==GTAIV/update/TBoGT/ folder==:
+3. Extract the :material-file:`BYeah.dat16` file to :material-folder: ==**update**/TLAD/pc/audio/config/==.
+4. If the **radio was downgraded by the guide**, add the following after `ex:/pc/audio/config/epx_game.dat` in the :material-file:`e1_audio.xml` file in the :material-folder: ==**update**/TLAD/== folder and an :material-file:`e2_audio.xml` file in the :material-folder: ==**update**/TBoGT/ folder==:
```text
platform:/audio/config/BYeah.dat
```
-- If the **radio was not downgraded by the guide**, copy the same-named files from the vanilla :material-folder: ==GTAIV/TLAD|TBoGT/== folders to the :material-folder: ==update== folder and do the same steps as above.
+- If the **radio was not downgraded by the guide or those filse are missing**, copy the same-named files from the vanilla :material-folder: ==TLAD|TBoGT/== folders to the :material-folder: ==update== folder and do the same steps as above.
---
@@ -103,8 +104,8 @@ This mod fixes green-ish textures on some character models.
1. Download this [archive](https://drive.google.com/file/d/1R--bkDVJIEk_ZzScJNuLQn7B6yCIuQwv/view?usp=sharing).
2. Extract the :material-folder: ==update== folder from the archive into the game folder.
3. Extract the other folders into any empty folder.
-4. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==GTAIV/pc/models/cdimages/== to :material-folder: ==GTAIV/**update**/pc/models/cdimages/==.
-5. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==GTAIV/TBoGT/pc/models/cdimages/== to :material-folder: ==GTAIV/**update**/TBoGT/pc/models/cdimages/==.
+4. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==pc/models/cdimages/== to :material-folder: ==**update**/pc/models/cdimages/==.
+5. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TBoGT/pc/models/cdimages/== to :material-folder: ==**update**/TBoGT/pc/models/cdimages/==.
6. Open the copied archives with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
7. Copy the files from :material-folder: ==IV - playerped.rpf== to the archive you copied in step 4.
8. Copy the files from :material-folder: ==TBoGT - playerped.rpf== to the archive you copied in step 5.
@@ -119,7 +120,7 @@ This mod adds missing normal and specular maps and improves texture quality on T
1. Download the mod.
2. Extract the archive into any empty folder.
-3. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==GTAIV/TBoGT/pc/models/cdimages/== to :material-folder: ==GTAIV/**update**/TBoGT/pc/models/cdimages/==.
+3. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TBoGT/pc/models/cdimages/== to :material-folder: ==**update**/TBoGT/pc/models/cdimages/==.
- Skip this step if you had already done it earlier with other mods.
4. Open the copied archive with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
5. Using the files from the mod, replace the :material-file:`suse_002_u.wdr` and :material-file:`suse_002_a_uni.wdr` files in the archive.
@@ -134,7 +135,7 @@ This mod adds missing normal and specular maps to the TLAD player model's shoes.
1. Download the mod.
2. Extract the archive into any empty folder.
-3. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==GTAIV/TLAD/pc/models/cdimages/== to :material-folder: ==GTAIV/**update**/TLAD/pc/models/cdimages/==.
+3. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TLAD/pc/models/cdimages/== to :material-folder: ==**update**/TLAD/pc/models/cdimages/==.
4. Open the copied archive with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
5. Using the file from the mod, replace the :material-file:`feet_000_u.wdr` file in the archive.
@@ -148,7 +149,7 @@ This mod changes the pitch of the traffic screech in Algonquin to match the real
1. Download the mod.
2. Extract the archive into any empty folder.
-3. Copy the :material-file:`resident.rpf` archive from :material-folder: ==GTAIV/pc/audio/sfx/== to :material-folder: ==GTAIV/**update**/pc/audio/sfx/==.
+3. Copy the :material-file:`resident.rpf` archive from :material-folder: ==pc/audio/sfx/== to :material-folder: ==**update**/pc/audio/sfx/==.
4. Open the copied archive with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
5. Using the file from the mod, replace the :material-file:`AMB_RESIDENT` file in the :material-folder: ==RESIDENT== folder inside the archive.
diff --git a/docs/ru/additional-setup.md b/docs/ru/additional-setup.md
index b9f8afb4..6155b9c2 100644
--- a/docs/ru/additional-setup.md
+++ b/docs/ru/additional-setup.md
@@ -130,9 +130,9 @@ description: Настройка параметров запуска и опти
| Качество фильтрации текстур | Анизотропная 16x | Эта настройка регулирует фильтрацией текстур. |
| Дистанция обзора | Между 21 и 70 | Эта настройка регулирует основное расстояние рендеринга LOD для таких объектов, как здания и транспорт. Также влияет на расстояние рендеринга пропов.
**Установка значения выше *21* создаст резкие проявления объектов, а выше *70* нестабильность и артефакты, и негативное влияение на производительность.** |
| Глубина детализации | Между 10 и 70 | Эта настройка регулирует расстояние вторичного рендеринга LOD для деталей в пропах.
**Установка значения выше *10* создаст резкие проявления объектов, а выше *70* нестабильность и артефакты.** |
- | Транспортный поток | До 70 | Эта настройка регулирует количество транспорта по дорогах.
**Установка слишком высокого значения делает езду по дороге очень неприятной, особенно с нестабильным ИИ траффика, который иногда застревает даже на прямых дорогах и мостах.** |
+ | Транспортный поток | До 70
100, если есть кастомный popcycle (архив) | Эта настройка регулирует количество транспорта по дорогах.
**Установка слишком высокого значения делает езду по дороге очень неприятной, особенно с нестабильным ИИ траффика, который иногда застревает даже на прямых дорогах и мостах.** |
| Глубина поля наблюдения | Вкл
Откл если играете в 1280x720 | Эта настройка регулирует глубину резкости и размытие в движении (**Откл** - включено, **Вкл** - отключение).
**Если играете на разрешении выше 1280x720, *Откл* только блюрит изображение на ПК, а эффекты попросту не масштабируются по разрешению - из-за этого, оставьте настройку на *Вкл* если не играете в этом разрешении.**
Можно быстро переключать кнопкой ++p++ в игре. |
- | Вертикальная синхронизация | Откл если используется DXVK
Вкл | Эта настройка регулирует вертикальную синхронизацию.
**Если используется [DXVK](optimization.md) с конфигурацией, поставьте настройку в игре на *Откл* в пользу DXVK. ==Также добавьте `d3d9.maxFrameRate = 60` к :material-file:`dxvk.conf` или ограничьте кадры другими способами до 60 или 30 во избежание [проблем с таймингом](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112).==** AMD Frame Generation или [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) может использоваться для искусственного увеличения частоты кадров. |
+ | Вертикальная синхронизация | Откл если используется DXVK
Вкл | Эта настройка регулирует вертикальную синхронизацию.
**Если используется [DXVK](optimization.md) с конфигурацией, поставьте настройку в игре на *Откл* в пользу DXVK. ==Также добавьте `d3d9.maxFrameRate = 60` к :material-file:`dxvk.conf` или ограничьте кадры другими способами до 60 или 30 во избежание [проблем с таймингом](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112).==** AMD Fluid Motion Frames (если используется DXVK) или [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) может использоваться для искусственного увеличения частоты кадров. |
=== "FusionFix"
!!! warning ""
Следующие настройки требуют [FusionFix](../essential-modding/fusionfix.md).
@@ -149,11 +149,11 @@ description: Настройка параметров запуска и опти
| Качество фильтрации текстур | Анизотропная 16x | Эта настройка регулирует фильтрацией текстур. |
| Дистанция обзора | 25
До 70 | Эта настройка регулирует основное расстояние рендеринга LOD для таких объектов, как здания и транспорт. Также влияет на расстояние рендеринга пропов.
**Установка значения выше *25* создаст резкие проявления объектов, а выше *70* не имеет сущных улучшений.** |
| Глубина детализации | 31
До 70 | Эта настройка регулирует расстояние вторичного рендеринга LOD для деталей в пропах.
**Установка значения выше *31* создаст резкие проявления объектов, а выше *70* не имеет сущных улучшений.** |
- | Транспортный поток | До 70 | Эта настройка регулирует количество транспорта по дорогах.
**Установка слишком высокого значения делает езду по дороге очень неприятной, особенно с нестабильным ИИ траффика, который иногда застревает даже на прямых дорогах и мостах.** |
+ | Транспортный поток | До 70
100, если есть кастомный popcycle (архив) | Эта настройка регулирует количество транспорта по дорогах.
**Установка слишком высокого значения делает езду по дороге очень неприятной, особенно с нестабильным ИИ траффика, который иногда застревает даже на прямых дорогах и мостах.** |
| Вертикальная синхронизация | Откл если используется DXVK
Вкл | Эта настройка регулирует вертикальную синхронизацию.
**Если используется [DXVK](optimization.md) с конфигурацией, поставьте настройку в игре на *Откл* в пользу DXVK.** |
| Солнечные лучи | По предпочтению | Эта настройка регулирует кастомные лучи солнца. |
| Сглаживание | SMAA | Эта настройка регулирует сглаживание. |
- | Ограничитель кадров | 60
30 | Эта настройка регулирует ограничением кадров.
**Рекомдентуеся установить значение на 60 или 30 во избежание [проблем с таймингом](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112), хотя сюжет может быть пройден и выше 60, если игнорировать баги. Вы, возможно, захотите понизить ограничение от 30 для миниигр.** AMD Frame Generation или [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) могут быть использованы для искусственного увеличения частоты кадров. |
+ | Ограничитель кадров | 60
30 | Эта настройка регулирует ограничением кадров.
**Рекомдентуеся установить значение на 60 или 30 во избежание [проблем с таймингом](https://github.com/GTAmodding/GTAIV-Issues-List/issues/112), хотя сюжет может быть пройден и выше 60, если игнорировать баги. Вы, возможно, захотите понизить ограничение от 30 для миниигр.** AMD Fluid Motion Frames (если используется DXVK) или [Lossless Scaling](https://store.steampowered.com/app/993090/Lossless_Scaling/) могут быть использованы для искусственного увеличения частоты кадров. |
| FOV | По предпочтению | Эта настройка регулирует игровым FOV с увеличением от значения по умолчанию в игре. |
| Тени от фонарей | По предпочтению | Эта настройка регулирует тени от фонарей ценой возможного резкого проявления теней и ухудшенной производительности. |
diff --git a/docs/ru/drag-and-drop-archive.md b/docs/ru/drag-and-drop-archive.md
index fa3b00b0..cdc78ace 100644
--- a/docs/ru/drag-and-drop-archive.md
+++ b/docs/ru/drag-and-drop-archive.md
@@ -20,16 +20,11 @@ TBA
## Установка { data-search-exclude }
-!!! warning "Архивы устарели!"
- Архивы в текущий момент является сильно устаревшими.
-
- Ожидайте обновление через несколько дней/недель!
-
!!! question "Какую версию ставить?"
Следующий переключитель относится к версии игры - базовые различия между ними смотрите [здесь](../downgrading/downgrading-the-game.md/#версии-игры). Моды в обоих архивах в основном идентичны, но **1.0.8.0 включает больше изменений в роде Quality of Life взамен на некоторые исправления в FusionFix и удаляет Rockstar Games Launcher, в то время как 1.2.0.59 считается более стабильным.**
=== "1.2.0.59"
- Последний раз обновлено: **[09.03.2024](#_9)**
+ Последний раз обновлено: **[15.08.2024](#_9)**
!!! warning ""
- **Эта сборка НЕ обеспечивает наилучшую производительность - цель, в первую очередь, создать лучший ванильный-плюс опыт игры.** Если вы только хотите лучшую производительность - начинайте моддинг вручную.
@@ -46,16 +41,17 @@ TBA
- **:material-steam: Steam**: Нажмите правой кнопкой мыши на игре в библиотеке, нажмите `Свойства...` и вставьте содержимое в поле `Параметры запуска`.
- **:simple-rockstargames: Rockstar Games Launcher**: Откройте страницу с игрой в библиотеке, откройте настройки и вставьте содержимое в поле `Параметры запуска`.
- **Ярлык**: Нажмите правой кнопкой мыши по ярлыку, нажмите `Свойства` и вставьте содержимое в конец поля `Цель`.
- 6. Вы готовы к игре!
+ 7. Вы готовы к игре!
- Запускайте игру через :material-steam: Steam, :simple-rockstargames: Rockstar Games Launcher или `PlayGTAIV.exe`.
- **Если используете Linux**, добавьте `WINEDLLOVERRIDES="dinput8=n,b" %command%` к параметрам запуска.
- Предпочтительнее начинать **новую игру**. Существующие файлы сохранения могут работать, но могут возникнуть проблемы.
+ - Выставьте настройку `Транспортный поток` на `100` для полноценного использования кастомного popcycle.
- Если вы хотите **больше модов, просмотрите [дополнительные моды](#_8)**.
!!! info "Обновление"
Если вы обновляете сборку, сначала удалите папку :material-folder: ==update== и удалите все :material-file:`.asi` файлы (но не трогайте остальные) из папки :material-folder: ==plugins==.
=== "1.0.8.0"
- Последний раз обновлено: **[21.05.2024](#_9)**
+ Последний раз обновлено: **[15.08.2024](#_9)**
!!! warning ""
- **Эта сборка НЕ обеспечивает наилучшую производительность - цель, в первую очередь, создать лучший ванильный-плюс опыт игры.** Если вы только хотите лучшую производительность - начинайте моддинг вручную.
@@ -72,7 +68,8 @@ TBA
- Запускайте игру через :material-steam: Steam или `PlayGTAIV.exe`.
- **Если используете :simple-rockstargames: Rockstar Games Launcher**, не запускайте игру через лаунчер и удалите :material-file:`SteamAchievements.asi`.
- **Если используете Linux**, просмотрите [Заставляем ScriptHookDotNet и IV-SDK .NET работать на Linux](../resources/mod-dependencies.md/#_5) (или удалите файлы и папки начинающиеся на `IVSDKDotNet`).
- - Предпочтительнее начинать **новую игру**. Существующие файлы сохранения могут работать, но могут возникнуть проблемы. Также, если вы уже начали играть на 1.2.0.59, вам потребуется сделать [даунгрейд сохранения](../downgrading/downgrading-the-game.md/#_4)
+ - Предпочтительнее начинать **новую игру**. Существующие файлы сохранения могут работать, но могут возникнуть проблемы. Также, если вы уже начали играть на 1.2.0.59, вам потребуется сделать [даунгрейд сохранения](../downgrading/downgrading-the-game.md/#_4).
+ - Выставьте настройку `Транспортный поток` на `100` для полноценного использования кастомного popcycle.
- Если вы хотите **больше модов, просмотрите [дополнительные моды](#_8)**.
!!! info "Обновление"
@@ -111,24 +108,22 @@ TBA
| Мод | Разработчик(и) | Детали |
| :-: | :------------: | :----: |
-| [Radio Downgrader](http://downgraders.rockstarvision.com/) | Tomasak и другие | Простой даунгрейдер радио.
Использованный аддон: [Restored original TBoGT Menu Vocals](https://www.nexusmods.com/gta4/mods/234/?tab=files&category=archived). |
-| [FusionFix~2.5.6~](https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/) | ThirteenAG, Fusion Team и другие | Самый главный мод: он включает в себя кучу исправлений, улучшений, новые настройки а также выступает в качестве модлоадера.
==Некоторые фиксы не присутствуют в версии для 1.0.8.0.== |
-| [Various Fixes~1.8.1~](https://gtaforums.com/topic/975211-various-fixes/) | Attramet и другие | Крупный сборник фиксов разного характера - в основном, кривые текстуры карты. |
-| [Trilogy Characters Fixes](https://gtaforums.com/topic/927583-grand-theft-auto-iv-and-episodes-from-liberty-city-characters-fixes/) | TheYoshiPunch, (Japan) GTA Love и другие | Исправляет несоответствие персонажей в основной GTA IV и EFLC. |
-| [Improved Animations Pack~1.3~](https://gtaforums.com/topic/958625-improved-animations-pack/) | B Dawg | Фиксы для некоторых проблем анимаций оружия, таких как задержка стрельбы. |
-| [IV Fixes and Improvements](https://gtaforums.com/topic/909155-iv-fixes-improvements/) | Zolika1351 и другие | Сборник маленьких фиксов и улучшений - список на сайте.
Используются только старые улучшения из `.img` - и некоторые из них вырезаны из-за их существования в Various Fixes и других модах. |
-| [Фиксы для `carcols.dat` и `cargrp.dat`](https://drive.google.com/file/d/13OgDDm0xakbdRONPlrnN5zRfshdAgwhd/view?usp=sharing) | iiCriminnaaL | Несколько файлов из [Responsive Plus](https://gtaforums.com/topic/931069-iveflc-responsive-plus/) которые исправляют некоторые недочеты в оригинальных файлах, из-за которых некоторые автомобили не спавнятся так, как положено. |
-| [Restored Pedestrians](https://gtaforums.com/topic/981864-restored-pedestrians/) | Attramet | Восстанавливает пешеходов, которые либо не использовались, либо присутствовали только в бетах. |
-| [Various Pedestrians Actions](https://gtaforums.com/topic/976318-various-pedestrian-actions/) | Attramet | Добавляет, исправляет и завершает недоделанные действия для пешеходов. |
-| [Restored Trees Position](https://gtaforums.com/topic/984591-restored-trees-position/) | Attramet | Восстанавливает деревья, которые присутствовали в бета-версиях, но были вырезаны в финальном релизе - либо случайно, либо из-за проблем с производительностью. |
-| [More Visible Interiors](https://gtaforums.com/topic/974099-more-visible-interiors/) | Attramet | Делает интерьер более заметными снаружи, хотя имеет недостаток в виде появления интерьеров на глазах. |
+| [Radio Downgrader~10.08.2024~](http://downgraders.rockstarvision.com/) | Tomasak и другие | Простой даунгрейдер радио.
Использованный аддон: [Restored original TBoGT Menu Vocals](https://www.nexusmods.com/gta4/mods/234/?tab=files&category=archived). |
+| [FusionFix~3.0.0~](https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix/) | ThirteenAG, Fusion Team и другие | Самый главный мод: он включает в себя кучу исправлений, улучшений, новые настройки а также выступает в качестве модлоадера.
==Некоторые фиксы не присутствуют в версии для 1.0.8.0.== |
+| [Various Fixes~1.90-custom~](https://gtaforums.com/topic/975211-various-fixes/) | Attramet и другие | Крупный сборник фиксов разного характера - в основном, кривые текстуры карты. |
+| [Trilogy Characters Fixes~05.07.2024-custom~](https://gtaforums.com/topic/927583-grand-theft-auto-iv-and-episodes-from-liberty-city-characters-fixes/) | TheYoshiPunch, (Japan) GTA Love и другие | Исправляет несоответствие персонажей в основной GTA IV и EFLC. |
+| [Console Visuals~1.7~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi и другие | Сборник портированных ассетов с консольной версии.
Включенные аддоны: Console Clothing, Console Fences, Console Animations, Console Peds. Просмотрите [дополнительные моды](#_8) для других аддонов. |
+| [Restored Pedestrians~29.07.2024~](https://gtaforums.com/topic/981864-restored-pedestrians/) | Attramet | Восстанавливает пешеходов, которые либо не использовались, либо присутствовали только в бетах. |
+| [Various Pedestrians Actions~04.09.2023~](https://gtaforums.com/topic/976318-various-pedestrian-actions/) | Attramet | Добавляет, исправляет и завершает недоделанные действия для пешеходов. |
+| [Restored Trees Position~31.10.2023~](https://gtaforums.com/topic/984591-restored-trees-position/) | Attramet | Восстанавливает деревья, которые присутствовали в бета-версиях, но были вырезаны в финальном релизе - либо случайно, либо из-за проблем с производительностью. |
+| [More Visible Interiors~29.02.2024~](https://gtaforums.com/topic/974099-more-visible-interiors/) | Attramet | Делает интерьер более заметными снаружи, хотя имеет недостаток в виде появления интерьеров на глазах. |
| [Higher Resolution Miscellaneous Pack~1.1~](https://www.nexusmods.com/gta4/mods/357/) | Ash_735 | Улучшает качество текстур мелких объектов. |
-| [Project Glass](https://discord.gg/gZvZmFt2p7) | DayL | Добавляет cubemap-отражения туда, где раньше было тупо прозрачное стекло. |
-| [Vehicle Pack~2.0~](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072121736) | Ash_735 | Улучшает качество текстур всего транспорта в игре. Некоторые текстуры апскейлнуты, некоторые взяты из Max Payne 3 и GTA V. |
-| [Dodgy Doc - Higher Quality](https://gtaforums.com/topic/974798-donnits-bakery/) | donnits | Улучшает текстуры мутного доктора в миссии TBA. |
+| [Project Glass~19.03.2024~](https://discord.gg/gZvZmFt2p7) | DayL | Добавляет cubemap-отражения туда, где раньше было тупо прозрачное стекло. |
+| [Vehicle Pack~2.1~](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072121736) | Ash_735 | Улучшает качество текстур всего транспорта в игре. Некоторые текстуры апскейлнуты, некоторые взяты из Max Payne 3 и GTA V. |
+| [Фиксы для `carcols.dat` и `cargrp.dat`](https://drive.google.com/file/d/13OgDDm0xakbdRONPlrnN5zRfshdAgwhd/view?usp=sharing) | iiCriminnaaL | Несколько файлов из [Responsive Plus](https://gtaforums.com/topic/931069-iveflc-responsive-plus/) которые исправляют некоторые недочеты в оригинальных файлах, из-за которых некоторые автомобили не спавнятся так, как положено. |
+| [Dodgy Doc - Higher Quality](https://gtaforums.com/topic/974798-donnits-bakery/) | donnits | Улучшает текстуры мутного доктора в миссии "Имейте сердце". |
| [High Quality Pigeons](https://www.gtainside.com/gta4/mods/166924-high-quality-pigeons/) | Supreme Dear Leader | Улучшает качество модели и текстур для голубей. |
| [Resized Blista Compact](https://www.gtainside.com/en/gta4/cars/188730-resized-blista-compact/) | Thundersmacker | Уменьшение размера Blista Compact для соответствия реальному аналогу (Honda CR-X). |
-| [Fixed LCPD Buffalo](https://www.gtainside.com/en/gta4/cars/181342-fixed-lcpd-buffalo/) | Ooboy | Исправление модели и текстур полицейского Buffalo. |
| [Player Outfit Texture Fixes](https://gtaforums.com/topic/925011-player-outfit-texture-fixes) | B Dawg | Исправляет зеленоватые текстуры на некоторых моделях персонажей. |
| [Fixed Suit Display in Perseus](https://gtaforums.com/topic/984565-iv-fixed-suit-display-in-perseus/) | _ys | Исправление некорректного костюма в Perseus, т.к. вы покупаете костюм, отличный от отображаемого. |
| [IV Bikers in Episodes voice sets fix](https://gtaforums.com/topic/992050-iv-bikers-in-episodes-voice-sets-fix/) | B Dawg | Исправление голосовых линий байкеров из IV в EFLC. |
@@ -138,8 +133,13 @@ TBA
| [Luis' Helmet Reflections Fix](https://www.gtainside.com/en/gta4/skins/125863-luis-s-helmet-reflections-fix/) | 6135 | Исправляет поблекшие отражения на шлеме модели игрока в TBoGT. |
| [Luis' Bag Texture Fix](https://www.gtainside.com/en/gta4/skins/136118-luis-s-bag-texture-fix/) | 6135 | Добавляет недостающие карты нормалей и спекуляций и улучшает качество текстур на сумке модели игрока в TBoGT. |
| [Johnny's Shoe Texture Fix](https://www.gtainside.com/en/gta4/skins/125196-johnny-s-shoe-texture-fix/) | 6135 | Добавляет недостающие карты нормалей и спекуляций в обувь модели игрока в TLAD. |
+| [Replaced Esperanto by Roman's Taxi in Cab Depot](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Заменяет Esperanto возле оффиса Романа на его же такси. |
+| [Fixed Pedestrian Reactions](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Отключает странные реакции пешеходов которые не имеют смысла. |
+| [Fixed Carwash Price Text](https://gtaforums.com/topic/989680-attramets-workshop/) | Attramet | Исправляет подсказку указывающую на неправильную цену мойки для такси. |
| [Reduced Traffic Screech (Audio Tweak)](https://gtaforums.com/topic/990400-reduced-traffic-screech-audio-tweak/) | GladiTek | Изменяет уровень шума транспорта в Algonquinе, чтобы он соответствовал реальному уровню, который можно обычно услышать на Times Square. |
-| [Menu Art Fix](https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#comment-1072165611) | _ys | Исправляет фоны с низким разрешением в меню EFLC и удаляет текст Social Club. |
+| [Menu Art Fix](https://drive.google.com/file/d/1g1AtEBNV2ElitGECGBD14Y0EsDN6XXR_/view?usp=drive_link) | _ys | Исправляет фоны с низким разрешением в меню EFLC и удаляет текст Social Club. |
+| [GTA V's fxdecals](https://gtaforums.com/topic/974798-donnits-bakery/) | donnits | Изменяет некоторые декали на точно такие же, но в высшем разрешении, из GTA V. |
+| [UHD Vanilla Map and Radar](https://www.nexusmods.com/gta4/mods/456) | Valentyn_L | Увеличивает разрешение карты в меню и на миникарте. |
| [Higher Res Radio Logos In-Game](https://gtaforums.com/topic/887527-ash_735s-workshop/?do=findComment&comment=1071559765) и [Higher Res Radio Logos Menu](https://gtaforums.com/topic/887527-ash_735s-workshop/?do=findComment&comment=1071512871) | Ash_735 | Повышает качество иконок радио на интерфейсе, так как они сильно не соответствуют другим частям интерфейса. |
### Раздельные моды { data-search-exclude }
@@ -149,20 +149,19 @@ TBA
=== "1.2.0.59"
| Мод | Разработчик(и) | Детали |
| :-: | :------------: | :----: |
- | [Console Visuals~1.6~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi и другие | Сборник портированных ассетов с консольной версии.
В архив включены только Fusion Console Vegetation, Console Peds и Console Select Menu. Просмотрите [дополнительные моды](#_8) для других аддонов. |
- | [Project2DFX](https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv) | ThirteenAG | Улучшает огни в далеке ночью.
==Можно отключить, удалив файлы `IVLodLights` из папки :material-folder: `plugins`== |
- | [Xbox Rain Droplets](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Добавляет на экран красивые капельки воды. ==Можно отключить, удалив файлы `GTAIV.XboxRainDroplets` из папки :material-folder: `plugins`.== |
+ | [Project2DFX~28.06.2024~](https://github.com/ThirteenAG/III.VC.SA.IV.Project2DFX/releases/tag/gtaiv) | ThirteenAG | Улучшает огни в далеке ночью.
==Можно отключить, удалив файлы `IVLodLights` из папки :material-folder: `plugins`== |
+ | [Xbox Rain Droplets~17.07.2024~](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Добавляет на экран красивые капельки воды. ==Можно отключить, удалив файлы `GTAIV.XboxRainDroplets` из папки :material-folder: `plugins`.== |
+ | [Console Select Menu](https://github.com/gennariarmando/iv-console-select-menu/) | _AG | Заменяет селектор эпизода на более похожий к консольному, который, по моему мнению, выглядит лучше.
==Можно отключить, удалив файлы `ConsoleSelectMenuIV` из папки :material-folder: `plugins`.== |
=== "1.0.8.0"
| Мод | Разработчик(и) | Детали |
| :-: | :------------: | :----: |
| Даунгрейд до 1.0.8.0 | Gillian (файлы пренадлежат Rockstar) | A simple downgrade to 1.0.8.0 without replacing too many files. |
| [ZolikaPatch IV~7.65~](https://zolika1351.pages.dev/mods/ivpatch) | Zolika1351 | Добавляет множество мелких исправлений исключительно для 1.0.8.0. |
- | [Console Visuals~1.6~](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | nastyyaboi и другие | Сборник портированных ассетов с консольной версии.
В архив включены только Fusion Console Vegetation и Console Peds. Просмотрите Просмотрите [дополнительные моды](#_8) для других аддонов. |
- | [Liberty Tweaks~1.4.1~](https://gtaforums.com/topic/991160-liberty-tweaks/) | catsmackaroo, ItsClockAndre и другие | Мод, нацелений на улучшение различных аспектов игры и ее общий Quality of Life. Много настроек.
==Позволяет быстро сохраняться на ++f9++ и имеет множество геймплейных фич - если вам не нравятся настройки по умолчанию, вы можете изенить все на свой вкус в файле :material-file-cog:`LibertyTweaks.ini` который находится в :material-folder: `IVSDKDotNet\scripts\`== |
- | [Project Thunder](https://gtaforums.com/topic/982902-project-thunder/) | ItsClockAndre | Улучшает грозу, с улучшениями к освещению и атмосфере. Много настроек. |
- | [VAmbience](https://gtaforums.com/topic/981402-vambience/) | ItsClockAndre | Добавляет в игру фоновый шум, например, езда автомобилей в дали или стрельба, как в GTA V. Много настроек. |
- | [Xbox Rain Droplets](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv) | ThirteenAG | Добавляет на экран красивые капельки воды. ==Можно отключить, удалив файлы `GTAIV.XboxRainDroplets`.== |
- | [Steam Achievements~v2~](https://gtaforums.com/topic/957432-steam-achievements-for-1070-1080/) | Zolika1351 | Позволяет получать достижения в :material-steam: Steam на старых патчах. |
+ | [Liberty Tweaks~1.5~](https://gtaforums.com/topic/991160-liberty-tweaks/) | catsmackaroo, ItsClockAndre и другие | Мод, нацелений на улучшение различных аспектов игры и ее общий Quality of Life. Много настроек.
==Позволяет быстро сохраняться на ++f9++ и имеет множество геймплейных фич - если вам не нравятся настройки по умолчанию, вы можете изенить все на свой вкус в файле :material-file-cog:`LibertyTweaks.ini` который находится в :material-folder: `IVSDKDotNet\scripts\`== |
+ | [Project Thunder~2.1~](https://gtaforums.com/topic/982902-project-thunder/) | ItsClockAndre | Улучшает грозу, с улучшениями к освещению и атмосфере. Много настроек. |
+ | [VAmbience~1.0~](https://gtaforums.com/topic/981402-vambience/) | ItsClockAndre | Добавляет в игру фоновый шум, например, езда автомобилей в дали или стрельба, как в GTA V. Много настроек. |
+ | [Xbox Rain Droplets](https://drive.google.com/file/d/12BduhuqChrAfO_A32U1WeW4v0GCqF03S/view?usp=drive_link) | ThirteenAG | Добавляет на экран красивые капельки воды. ==Можно отключить, удалив файлы `GTAIV.XboxRainDroplets`.== |
+ | [Steam Achievements](https://gtaforums.com/topic/957432-steam-achievements-for-1070-1080/) | Zolika1351 | Позволяет получать достижения в :material-steam: Steam на старых патчах. |
---
@@ -174,8 +173,9 @@ TBA
| Мод | Разработчик(и) | Детали |
| :-: | :------------: | :----: |
| [Аддоны Console Visuals](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | catsmackaroo и другие | Сборник портированных ассетов с консольной версии.
Установка: Распакуйте желаемые части в папку с игрой. |
- [Enhanced Snow Mod Repack](https://drive.google.com/file/d/11PFXrFnvB8JEKVajseL2GIWRd6MdLBBy/view?usp=drive_link) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet и Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) и [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) собранные для Fusion Overloader с личными твиками.
Установка: Создайте бэкап папки :material-folder: ==update==. Распакуйте папку :material-folder: ==update== из архива в папку с игрой, заменяя файлы если нужен. Отключите/удалите `GTATrees.img` от FusionFix и `FusionConsolevegetation.img` от Console Visuals. Поставьте Screen Filter на `TBoGT`. Не играйте в DLC. |
- | [UHD Vanilla Map and Radar](https://nexusmods.com/gta4/mods/456) | Valentyn_L | Карта высокого разрешения для мониторов с разрешением 1440p и 4K (на мониторах с разрешением 1080p и ниже карта может выглядеть хуже).
Установка: Распакуйте архив в папку с игрой. |
+ | Чит на снег | ThirteenAG & Fusion Team | Для включения снега, введите `7665550100` на телефоне. Для отключения, введите `2665550100`. |
+ | [Аддоны для снега](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet и Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) собраны в ввиде аддонов для Snow Mod от AssaultKifle47.
Установка: Создайте бэкап папки :material-folder: ==update==. Распакуйте папку :material-folder: ==update== из архива в папку с игрой, заменяя файлы если нужен. Поставьте Screen Filter на `TBoGT`. Не играйте в DLC. |
+ | [Solitude](https://www.nexusmods.com/gta4/mods/417) | Chunk | Мод timecyc, построенный на ванильном визуале.
Установка: Найдите папку :material-folder: ==Fusion overloader install== в архиве и распакуйте папку :material-folder: ==update== из-под нее в папку с игрой. Примените рекомендуемые настройки. |
| [Aura](https://gtaforums.com/topic/989259-aura/) | catsmackaroo, nastyyaboi, ItsClockAndre и cubabori | Графический мод, построенный на ванильном визуале.
Installation: Установка: Распакуйте архив в папку :material-folder: ==update==. |
| [Improved Vanilla Timecyc](https://www.gtainside.com/gta4/mods/189357-improved-vanilla-timecyc-v1-1/) | pidarasnahui516 | Еще один timecyc мод, построенный на ванильном визуале.
Установка: Распакуйте папку :material-folder: ==Main Files\\pc\\== из архива в папку :material-folder: ==update==. |
=== "1.0.8.0"
@@ -184,9 +184,9 @@ TBA
| [Официальный руссификатор (текст)](https://drive.google.com/file/d/1GbOA3CBAQGgXW6SjODzd8G8Cj-a8G6dt/view?usp=drive_link) | 1C SoftClub | Установка: Распакуйте папку :material-folder: ==update== в папку с игрой, в `Settings` - `Display` - `Language` смените язык на `Русский`. |
| Настройки Liberty Tweaks | catsmackaroo, ItsClockAndre и другие | Features many options that severely change the gameplay - if you're not a fan of the defaults, you can modify things to your taste in :material-file-cog:`LibertyTweaks.ini` located in :material-folder: ==IVSDKDotNet\scripts\\==. |
| [Аддоны Console Visuals](https://gtaforums.com/topic/989098-console-visuals-the-complete-edition) | catsmackaroo и другие | Сборник портированных ассетов с консольной версии.
Установка: Распакуйте желаемые части в папку с игрой. |
- | [Snow Mod](https://github.com/akifle47/Snow/releases/latest) | AssaultKifle47 | Маленький мод на снег построенный на шейдерах, а не на текстурах. |
- | [Аддоны для Snow Mod](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet и Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) собраны в ввиде аддонов для Snow Mod от AssaultKifle47.
Установка: Создайте бэкап папки :material-folder: ==update==. Распакуйте папку :material-folder: ==update== из архива в папку с игрой, заменяя файлы если нужен. Отключите/удалите `GTATrees.img` от FusionFix и `FusionConsolevegetation.img` от Console Visuals. Поставьте Screen Filter на `TBoGT`. Не играйте в DLC. |
- | [UHD Vanilla Map and Radar](https://nexusmods.com/gta4/mods/456) | Valentyn_L | Карта высокого разрешения для мониторов с разрешением 1440p и 4K (на мониторах с разрешением 1080p и ниже карта может выглядеть хуже).
Установка: Распакуйте архив в папку с игрой. |
+ | Чит на снег | ThirteenAG & Fusion Team | Для включения снега, введите `7665550100` на телефоне. Для отключения, введите `2665550100`. |
+ | [Аддоны для снега](https://drive.google.com/file/d/1xlFkZUTVMfmqO538J4S1EEGQ4tzOrfOC/view?usp=sharing) | Jumbo0, gr8man, Jantsu92, Alisa Bellucci, Flash, Alexkander_, Lover of Winter, Straysify, gdanbo, Attramet и Gillian | [Enhanced Snow Mod](https://www.moddb.com/mods/gta-iv-snow-mod-enhanced), [Realistic Winter Trees](https://www.gtainside.com/en/gta4/mods/177373-realistic-winter-trees/), [Snow Mod Reaction Fix](https://www.lcpdfr.com/downloads/gta4mods/scripts/6919-snow-mod-reaction-fix/), [Realistic Snow Sounds](https://www.moddb.com/mods/realistic-snow-sounds/addons/realistic-snow-sounds) and [Beta Winter Pedestrians](https://gtaforums.com/topic/987173-beta-winter-pedestrians/) собраны в ввиде аддонов для Snow Mod от AssaultKifle47.
Установка: Создайте бэкап папки :material-folder: ==update==. Распакуйте папку :material-folder: ==update== из архива в папку с игрой, заменяя файлы если нужен. Поставьте Screen Filter на `TBoGT`. Не играйте в DLC. |
+ | [Solitude](https://www.nexusmods.com/gta4/mods/417) | Chunk | Мод timecyc, построенный на ванильном визуале.
Установка: Найдите папку :material-folder: ==Fusion overloader install== в архиве и распакуйте папку :material-folder: ==update== из-под нее в папку с игрой. Примените рекомендуемые настройки. |
| [Aura](https://gtaforums.com/topic/989259-aura/) | catsmackaroo, nastyyaboi, ItsClockAndre и cubabori | Графический мод, построенный на ванильном визуале.
Installation: Установка: Распакуйте архив в папку :material-folder: ==update==. |
| [Improved Vanilla Timecyc](https://www.gtainside.com/gta4/mods/189357-improved-vanilla-timecyc-v1-1/) | pidarasnahui516 | Еще один timecyc мод, построенный на ванильном визуале.
Установка: Распакуйте папку :material-folder: ==Main Files\\pc\\== из архива в папку :material-folder: ==update==. |
| [IV-Presence](https://gtaforums.com/topic/975850-iv-presence/) | ItsClockAndre | Добавляет Discord Rich Presence (кастомный статус активности).
Installation: Откройте архив, в нем откройте папку :material-folder: ==For GTA IV 1070 and 1080== и распакуйте файлы :fontawesome-solid-gears:`discord-rpc.dll` и :material-file:`IVPresence.asi` в папку с игрой. Если возникли проблемы, также распакуйте :material-file:`IVPresenceDependenciesChecker.exe` с его конфигом, запустите его и вы увидите, каких зависимостей вам не хватает. |
@@ -197,10 +197,15 @@ TBA
=== "1.2.0.59"
!!! info "Последняя версия"
+ - 15.08.2024:
+ - Обновлены Radio Downgrader, FusionFix, Various Fixes (вручную собран из файлов репозитория), Console Visuals, Characters Fixes, Project Glass, Vehicle Pack, Xbox Rain Droplets, Project2DFX и Setup Utility.
+ - Добавлены Fidelity Popcycle, UHD Vanilla Map and Radar, Replaced Esperanto by Roman's Taxi in Cab Depot, Fixed Pedestrian Reactions, Fxed Carwash Price Text, donnits' GTA V fxdecals.
+ - Удалены Improved Animations Pack, IV Fixes and Improvements, GTA Online QUB3D Background и Fixed LCPD Buffalo.
+ - Папка :material-folder: ==update== полностью перепакована во избежание лишних файлов.
+ ??? quote "Старые изменения"
- 09.03.2024:
- Обновлены More Visible Interiors, Xbox Rain Droplets.
- *Наконец-то* исправлен Three Leaf Clover.
- ??? quote "Старые изменения"
- 07.03.2024:
- Обновлены FusionFix, Console Visuals, Higher Resolution Misc Pack.
- 28.01.2024:
@@ -326,10 +331,15 @@ TBA
- Архив создан.
=== "1.0.8.0"
!!! info "Последняя версия"
+ - 15.08.2024:
+ - Обновлены Radio Downgrader, FusionFix, Various Fixes (вручную собран из файлов репозитория), Console Visuals, Characters Fixes, Project Glass, Vehicle Pack, Liberty Tweaks, Project Thunder и Setup Utility.
+ - Добавлены Fidelity Popcycle, UHD Vanilla Map and Radar, Replaced Esperanto by Roman's Taxi in Cab Depot, Fixed Pedestrian Reactions, Fxed Carwash Price Text, donnits' GTA V fxdecals.
+ - Удалены Improved Animations Pack, IV Fixes and Improvements, GTA Online QUB3D Background и Fixed LCPD Buffalo.
+ - Папка :material-folder: ==update== полностью перепакована во избежание лишних файлов.
+ ??? quote "Старые изменения"
- 21.05.2024:
- Перезалив архива на Mediafire ибо гугл заебет.
- Обновлены IVSDKDotNet и Liberty Tweaks (также немного перенастроены).
- ??? quote "Старые изменения"
- 09.03.2024:
- Обновлены More Visible Interiors, Liberty Tweaks (исправлен краш при использовании транспорта).
- Удален Project2DFX из-за поломки дальних огней на 1.0.8.0.
diff --git a/docs/ru/enhancements.md b/docs/ru/enhancements.md
index e09e4cdc..2ab44667 100644
--- a/docs/ru/enhancements.md
+++ b/docs/ru/enhancements.md
@@ -31,7 +31,17 @@ This project aims to fix the inconsistency of characters between base GTA IV and
Installation
-TBA (current official version for FusionFix is incorrectly packaged)
+1. Download this [archive](https://drive.google.com/file/d/1ZDp1pZZlLrxZAEtpTp7bvGKPTZ0Fckbu/view?usp=sharing).
+2. Extract the :material-folder: ==update== folder from the archive into the game folder.
+3. Extract the other folders into any empty folder.
+4. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==pc/models/cdimages/== to :material-folder: ==**update**/pc/models/cdimages/==.
+5. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TBoGT/pc/models/cdimages/== to :material-folder: ==**update**/TBoGT/pc/models/cdimages/==.
+6. Copy the :material-file:`playerped.rpf` archive from :material-folder: ==TLAD/pc/models/cdimages/== to :material-folder: ==**update**/TLAD/pc/models/cdimages/==.
+ - Skip the above 3 steps if you had already done it earlier with other mods.
+7. Open the copied archives with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
+8. Copy the files from :material-folder: ==IV - playerped.rpf== to the archive you copied in step 4.
+9. Copy the files from :material-folder: ==TBoGT - playerped.rpf== to the archive you copied in step 5.
+10. Copy the files from :material-folder: ==TLAD - playerped.rpf== to the archive you copied in step 6.
---
@@ -68,15 +78,10 @@ This mod adds nice water droplets on the screen.
3. Extract the archive into the :material-folder: ==plugins== folder.
- Edit :material-file-cog:`GTAIV.XboxRainDroplets.ini` if you don't like the default settings.
=== "1.0.8.0"
- Info below is outdated, will be updated later
-
- {--
- 1. Go to the [release page](https://github.com/ThirteenAG/XboxRainDroplets/releases/tag/gtaiv).
+ 1. Download this [archive](https://drive.google.com/file/d/12BduhuqChrAfO_A32U1WeW4v0GCqF03S/view?usp=sharing) (is just an old version of the official mod).
2. Extract the archive into the game folder.
- Edit :material-file-cog:`GTAIV.XboxRainDroplets.ini` if you don't like the default settings.
- --}
-
---
## [Higher Resolution Miscellaneous Pack](https://gtaforums.com/topic/887527-ash_735s-workshop/page/6/#comment-1072246033)
@@ -114,7 +119,20 @@ This mod increases the quality of UI radio icons, as they are highly inconsisten
- If you want TBoGT icons to be styled, also download `New TBOGT style (MEGA)`.
3. Go to the [GTAForums page for Higher Res Logos Menu](https://gtaforums.com/topic/887527-ash_735s-workshop/page/3/#comment-1071512871).
4. Press on `Right Here (MEGA)` to download.
-5. Extract both archives in :material-folder: ==GTAIV/**update**/pc/textures/==.
+5. Extract both archives in :material-folder: ==**update**/pc/textures/==.
+
+---
+
+## [UHD Vanilla Map and Radar](https://www.nexusmods.com/gta4/mods/456)
+
+This mod increases the resolution of the map in the pause menu and the minimap.
+
+Installation
+
+1. Go to the [NexusMods Files page](https://www.nexusmods.com/gta4/mods/456?tab=files).
+2. Download the latest main file.
+3. Open the downloaded archive.
+4. Extract the :material-folder: ==update== folder from the :material-folder: ==FusionOverloader Install== folder into the game folder.
---
@@ -192,6 +210,30 @@ These mods by donnits improve the quality of the Dodgy Doc in the Have a Heart m
---
+## [Replaced Esperanto by Roman's Taxi in Cab Depot & Fixed Pedestrian Reactions & Fixed Carwash Price Text](https://gtaforums.com/topic/989680-attramets-workshop/)
+
+These mods by Attramet fix some small inconsistencies that don't make much sense.
+
+Installation
+
+1. Download this [archive](https://drive.google.com/file/d/1AJr7hPMAXnKwclaKPjCzM6U9wsM4MoJY/view?usp=sharing).
+2. Extract the :material-folder: ==update== folder from the archive into the game folder.
+
+---
+
+## [Fidelity Popcycle](https://www.nexusmods.com/gta4/mods/405?tab=description)
+
+A vanilla-friendly popcycle that makes the city life more varied and realistic.
+
+Installation
+
+1. Go to the [NexusMods Files page](https://www.nexusmods.com/gta4/mods/405?tab=files).
+2. Download the desired version of the mod (Potential Grim version has slightly more variety).
+3. Open the downloaded archive, locate the :material-folder: ==Fusion overloader install== folder in it.
+4. Extract the :material-folder: ==update== folder from that folder into the game folder.
+
+---
+
## [Resized Blista Compact](https://www.gtainside.com/en/gta4/cars/188730-resized-blista-compact/)
This mod resizes the Blista Compact to match the real life counterpart (Honda CR-X). It also fixes the base model, but that's taken care of by [FusionFix](../essential-modding/fusionfix.md) already.
@@ -237,7 +279,7 @@ This mod improves how thunder appears in-game, with actual lighting and improved
5. Extract the contents of :material-folder: ==Files for the main directory== into the game folder.
- **Do not extract the :material-folder: ==pc== folder** - rather, extract it to the :material-folder: ==update== folder instead.
6. Extract the `RAIN` file into any empty folder.
-7. Copy the :material-file:`resident.rpf` archive from :material-folder: ==GTAIV/pc/audio/sfx/== to :material-folder: ==GTAIV/**update**/pc/audio/sfx/==.
+7. Copy the :material-file:`resident.rpf` archive from :material-folder: ==pc/audio/sfx/== to :material-folder: ==**update**/pc/audio/sfx/==.
- Skip this step if you installed "**Reduced Trafic Screech (Audio Tweak)**" previously.
8. Open the copied archive with [OpenIV](../../resources/openiv.md/#editing-existing-archives-installing-mods-to-game-files).
9. Using the file from the mod, replace the :material-file:`RAIN` file in the :material-folder: ==RESIDENT== folder inside the archive.
@@ -260,13 +302,23 @@ This mod adds background noise to the game, such as driving and shooting, alike
## Recommended load order and `.img` limits
-Please use the following load order (the number before the folder names) after installing the mods above:
+Please use the following load order (put the number before the folder names) after installing the mods above:
-TBA
+1. Minor Mods (any other mod you don't see below is considered minor - thier order doesn't matter that much but they should be loaded on top)
+2. Restored Trees Position
+3. Restored Pedestrians
+4. Higher Resolution Miscellaneous Pack
+5. Vehicle Mods (Vehicle Pack, Resized Blista etc.)
+6. Characters Fixes
+7. Console Visuals
+8. Project Glass
+9. More Visible Interiors
+10. Various Fixes
+11. FusionFix (leave it at the default folder name for ease of updating)
You may want to manually merge some `.img` mods together using [OpenIV](../resources/openiv.md/#creating-archives) to avoid going over the limit.
-You can see how far you are on the limits if you set `ExtraInfo` to `1` in FusionFix's :material-file-cog:`GTAIV.EFLC.FusionFix.ini` - it'll give the number on bottom of the screen in settings.
+You can see how far you are on the limits if you set `ExtraInfo` to `1` in FusionFix's :material-file-cog:`GTAIV.EFLC.FusionFix.ini` - it'll give the number on bottom of the screen in settings - **but only on 1.2.0.58**. If you are using an older version, you can only tell if you went over the limit by going into TBoGT and seeing whether traffic spawns (if it doesn't - you're over the limit and it's a sign to merge some mods).
---
diff --git a/docs/ru/essential-modding/additional-fixes.md b/docs/ru/essential-modding/additional-fixes.md
index 55e34a3a..0ce93d34 100644
--- a/docs/ru/essential-modding/additional-fixes.md
+++ b/docs/ru/essential-modding/additional-fixes.md
@@ -71,7 +71,8 @@ description: Еще больше??
Установка
-TBA (оригинальная ссылка пропала)
+1. Скачайте этот [архив](https://drive.google.com/file/d/1g1AtEBNV2ElitGECGBD14Y0EsDN6XXR_/view?usp=sharing).
+2. Распакуйте папку :material-folder: ==update== из архива в папку с игрой.
---
diff --git a/docs/ru/preparation.md b/docs/ru/preparation.md
index 18f4f242..1a9bf007 100644
--- a/docs/ru/preparation.md
+++ b/docs/ru/preparation.md
@@ -16,7 +16,7 @@ To mod the game, we first need to get your system ready for modding and install
1. Откройте **Проводник**
2. Выберите вкладу **Вид** сверху
3. Наведите мышку над секцией **Показывать** и включите **Расширения файлов** из дополнительного меню.
-![Расширение файлов в проводнике](assets/fileextensions.webp){: style="height:60%;width:60%";} TBA
+![Расширение файлов в проводнике](assets/fileextensions.webp){: style="height:60%;width:60%";}
---