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Build error in Unity 6000 "undefined symbol" #28

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RobTranquillo opened this issue Aug 8, 2024 · 1 comment
Open

Build error in Unity 6000 "undefined symbol" #28

RobTranquillo opened this issue Aug 8, 2024 · 1 comment

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@RobTranquillo
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Hello, today I found your package and loved it from the first moment. I have created 2 layout mockups with it in no time. Feels great compared to Unity's layout disaster. But unfortunately the build pipeline fails in WebGL and I have no idea why. I have filed an issue at Unitys forum but maybe you can help.

Thanks a lot and have a nice day

@gilzoide
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gilzoide commented Aug 11, 2024

Hey @RobTranquillo, thanks for the report. I'm glad you liked the package ^^

So, you say you have an "undefined symbol" error, but in the forum there is nothing with this error written in it. Can you post here the whole error message? Or at least which symbols are undefined in your build.
Maybe Unity 6 needs WebGL native plugins to be in .a and dropped support for .bc files?

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