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CollisionManager.cpp
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/* The MIT License (MIT)
*
* Copyright (c) 2015 Giovanni Ortolani, Taneli Mikkonen, Pingjiang Li, Tommi Puolamaa, Mitra Vahida
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE. */
#include "CollisionManager.h"
CollisionManager::CollisionManager(std::vector<std::ObjectInfo> *Obs, Ogre::Camera *cam)
{
Objects=Obs;
camera=cam;
}
CheckCollisionAnswer CollisionManager::checkCollisionAABB(std::ObjectInfo object)
{
CheckCollisionAnswer answer;
answer.amount=0;
answer.objectName=object.getObjectName();
answer.collided=false;
Ogre::AxisAlignedBox spbox = static_cast<Ogre::SceneNode*>(object.getNode())->_getWorldAABB();
for (std::vector<std::ObjectInfo>::iterator iter = Objects->begin(); iter != Objects->end(); iter++)
{
if(object.getObjectName() != iter->getObjectName() )
{
Ogre::AxisAlignedBox cbbox=static_cast<Ogre::SceneNode*>(iter->getNode())->_getWorldAABB();
if(spbox.intersects(cbbox))//collided
{
answer.amount++;
answer.collided=true;
answer.collidedList.push_back(*iter);
}
}
}
return answer;
}
CheckCollisionAnswer CollisionManager::checkCameraCollision()
{
CheckCollisionAnswer answer;
answer.amount=0;
answer.objectName="camera";
answer.collided=false;
Ogre::AxisAlignedBox *spbox = new Ogre::AxisAlignedBox( camera->getPosition().x-0.1f,camera->getPosition().y-0.1f,camera->getPosition().z-0.1f,
camera->getPosition().x+0.1f,camera->getPosition().y+0.1f,camera->getPosition().z+0.1f);
for (std::vector<std::ObjectInfo>::iterator iter = Objects->begin(); iter != Objects->end(); iter++)
{
Ogre::AxisAlignedBox cbbox=static_cast<Ogre::SceneNode*>(iter->getNode())->_getWorldAABB();
if(spbox->intersects(cbbox))//collided
{
answer.amount++;
answer.collided=true;
answer.collidedList.push_back(*iter);
}
}
delete spbox;
return answer;
}