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Right now the version number is pulled out and assumed to be the first instance of a number in the name of the graphics hardware. It might be better to pull out all numbers and select the longest one.
Unmasked renderers like this may cause issues in this case, as well, where no version number exists but there are numbers unrelated to the card information: ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)
The text was updated successfully, but these errors were encountered:
Right now the version number is pulled out and assumed to be the first instance of a number in the name of the graphics hardware. It might be better to pull out all numbers and select the longest one.
Unmasked renderers like this may cause issues in this case, as well, where no version number exists but there are numbers unrelated to the card information:
ANGLE (Intel(R) HD Graphics Family Direct3D9Ex vs_3_0 ps_3_0)
The text was updated successfully, but these errors were encountered: