Releases: glacier-modding/RPKG-Tool
Releases · glacier-modding/RPKG-Tool
RPKG v2.8.0
-
HITMAN 3 Model (PRIM) exporting (Bones will also export but changes won't be reimported) and reimporting with/or without textures:
- GUI:
- Exporting:
- Right click a PRIM hash and select "Extract 00123456789ABCDE.PRIM model to GLB/TGA file(s)".
- Reimporting
- Rebuild menu: "Rebuild Primitive Models (PRIM/TEXT/TEXD) From Folder" (RPKG(s) archive(s) will also automatically generate).
- Exporting:
- CLI:
- With textures included:
-extract_prim_model_from
and-rebuild_prim_model_in
.
- Models only:
-extract_prim_from
and-rebuild_prim_in
.
- With textures included:
- GUI:
-
Details Tab:
- Reverse hash dependencies will appear now.
-
Notes about model modding (Please read)
- Must use Blender and export to the glTF 2.0 GLB format.
- Do not rename any of the meshes.
- You can remove the LOD meshes if you wish to rebuild the model without them.
- New meshes must match the original mesh names and you can not add any extra.
- Specific export settings needed for models with bones:
- Untick "+Y Up" under the Transform category and make sure "Include All Bone Influences" is ticked under the Animation category.
RPKG v2.7.0
- HITMAN 3 Texture exporting and reimporting:
- GUI:
- Exporting:
- Mass export or right click an individual TEXT hash
- Reimporting
- Rebuild menu (RPKG(s) archive(s) will also automatically generate)
- Texture viewer for TEXT hashes
- Exporting:
- CLI:
-extract_text_from
,-extract_all_text_from
and-rebuild_text_in
- GUI:
- Brick Editor:
- Search feature (Bricks will load slower initially now)
- Fixed bug with rebuilding GFXF files
RPKG v2.6.0
- Brick Editor:
- Multiple bricks now load if the main TEMP depends on them
- Recursive TEMP dependencies
- Editor keeps track of what TEMPs you have edited
- H1 & H2 support for entity/brick (TEMP) editing
- Fixed ZString bug that caused strings with commas in them to crash RPKG
- Models (PRIM):
- GLB exporting (glTF 2.0)
- Either by right clicking a PRIM hash or right clicking a TEMP hash that has PRIM dependencies
- LODs are parsed and will only export the highest resolution ones
- No bone or texture support yet
- GLB exporting (glTF 2.0)
- Added JSON viewer for JSON hashes
- Improved speed of loading RPKGs
RPKG v2.5.0
- Implemented preliminary model (PRIM) viewer + exporter to OBJ models
- -extract_prim_to_obj_from command in the CLI or you can use the GUI
- HITMAN 3:
- Added: enum support for brick files
- Added: export all global entity coords to CSV file function
- Fixed hash depends showing duplicate hashes
RPKG v2.4.0
- HITMAN 3: Implemented entity/brick (TEMP) file editing (accessed by right clicking on TEMP files)
- Added IOI paths to
-hash_depends
command line argument - Fixed H1 issue again
RPKG v2.3.1
- Fixed GFXF rebuilding if the size is different
- Fixed bug with Hitman 2016 RPKGs
RPKG v2.3.0
- Added GFXF (Scaleform GFX) extraction and rebuilding
- Fixed bug with archive generation in the GUI
- New logo/icon thanks to Dribbleondo
RPKG v2.2.0
- Added an audio player for WWEM, WWES and WWEV hashes.
- Added an image viewer for GFXI hashes.
RPKG v2.1.0
- Added new search GUI search feature where you can search through either:
- The currently imported/loaded RPKGs
- The hash list
- Fixed an issue where the folder selection dialog appeared after clicking cancel on the right click popup menu
- Added a horizontal scroll bar to the Details section
- The hash details now displays the known IOI string for each known hash
- Added extra error outputs for the localization rebuilding functions when malformed JSONs are input
- Added patch archive deletion list for deleted hashes in the "Details" view for patch archives
RPKG v2.0.1
- Added roughly 15k new hashes to the hash list thanks to grappigegovert
- Fixed issue with the
-hash_probe
function where output was duplicated when used with multiple filters - Added new
-extract_direct_hash_depends
function that extracts direct depends to files and meta files - Fixed issue with RPKG Details tab reporting the wrong number of hashes and total hash sizes for RPKGs
- Changed the default starting color theme to Dark/Red instead of Light/Blue
- Added natural sorting for the RPKG archives when importing by folder or mass extraction