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InputDlg.h
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#if !defined(AFX_INPUTDLG_H__0E01277C_7E93_447A_B758_F48A3B7D14EF__INCLUDED_)
#define AFX_INPUTDLG_H__0E01277C_7E93_447A_B758_F48A3B7D14EF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// InputDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CInputDlg dialog
class CInputDlg : public CDialog
{
// Construction
public:
CInputDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CInputDlg)
enum { IDD = IDD_INPUTDLG };
CString m_sInputCaption;
CString m_sInputBuffer;
//}}AFX_DATA
CString m_sInputTitle;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInputDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CInputDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSetfocusEditInput();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_INPUTDLG_H__0E01277C_7E93_447A_B758_F48A3B7D14EF__INCLUDED_)