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invader.h
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/*
* Copyright (C) 2012 Rodrigo Moya
*
* Authors: Rodrigo Moya <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program; if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef _INVADER_H_
#define _INVADER_H_
#include <clutter/clutter.h>
G_BEGIN_DECLS
#define TYPE_INVADER (invader_get_type ())
#define INVADER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), TYPE_INVADER, Invader))
#define IS_INVADER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), TYPE_INVADER))
#define INVADER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), TYPE_INVADER, InvaderClass))
#define IS_INVADER_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), TYPE_INVADER))
#define INVADER_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), TYPE_INVADER, InvaderClass))
typedef struct _InvaderPrivate InvaderPrivate;
typedef struct {
ClutterTexture parent;
InvaderPrivate *priv;
} Invader;
typedef struct {
ClutterTextureClass parent_class;
} InvaderClass;
GType invader_get_type (void);
ClutterActor *invader_new (ClutterActor *stage, const gchar *filename);
void create_invader_army (ClutterActor *stage);
#endif