-
Notifications
You must be signed in to change notification settings - Fork 376
/
doc.go
81 lines (59 loc) · 1.7 KB
/
doc.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
/*
Package ws implements a client and server for the WebSocket protocol as
specified in RFC 6455.
The main purpose of this package is to provide simple low-level API for
efficient work with protocol.
Overview.
Upgrade to WebSocket (or WebSocket handshake) can be done in two ways.
The first way is to use `net/http` server:
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
conn, _, _, err := ws.UpgradeHTTP(r, w)
})
The second and much more efficient way is so-called "zero-copy upgrade". It
avoids redundant allocations and copying of not used headers or other request
data. User decides by himself which data should be copied.
ln, err := net.Listen("tcp", ":8080")
if err != nil {
// handle error
}
conn, err := ln.Accept()
if err != nil {
// handle error
}
handshake, err := ws.Upgrade(conn)
if err != nil {
// handle error
}
For customization details see `ws.Upgrader` documentation.
After WebSocket handshake you can work with connection in multiple ways.
That is, `ws` does not force the only one way of how to work with WebSocket:
header, err := ws.ReadHeader(conn)
if err != nil {
// handle err
}
buf := make([]byte, header.Length)
_, err := io.ReadFull(conn, buf)
if err != nil {
// handle err
}
resp := ws.NewBinaryFrame([]byte("hello, world!"))
if err := ws.WriteFrame(conn, frame); err != nil {
// handle err
}
As you can see, it stream friendly:
const N = 42
ws.WriteHeader(ws.Header{
Fin: true,
Length: N,
OpCode: ws.OpBinary,
})
io.CopyN(conn, rand.Reader, N)
Or:
header, err := ws.ReadHeader(conn)
if err != nil {
// handle err
}
io.CopyN(ioutil.Discard, conn, header.Length)
For more info see the documentation.
*/
package ws