diff --git a/contributing/development/compiling/compiling_for_windows.rst b/contributing/development/compiling/compiling_for_windows.rst index c4c3242d106..c8200e12819 100644 --- a/contributing/development/compiling/compiling_for_windows.rst +++ b/contributing/development/compiling/compiling_for_windows.rst @@ -17,8 +17,9 @@ For compiling under Windows, the following is required: - `Visual Studio Community `_, version 2019 or later. Visual Studio 2022 is recommended. - **Make sure to read "Installing Visual Studio caveats" below or you - will have to run/download the installer again.** + **Make sure to enable C++ in the list of workflows to install.** + If you've already installed Visual Studio without C++ support, run the installer + again; it should present you a **Modify** button. - `MinGW-w64 `_ with GCC can be used as an alternative to Visual Studio. Be sure to install/configure it to use the ``posix`` thread model. **Important:** When using MinGW to compile the ``master`` branch, you need GCC 9 or later. @@ -76,20 +77,6 @@ SCons version is too old. Update it to the latest version with .. _doc_compiling_for_windows_install_vs: -Installing Visual Studio caveats --------------------------------- - -If installing Visual Studio 2017 or 2019, make sure to enable **C++** in -the list of workflows to install. - -If installing Visual Studio 2015, make sure to run a **Custom** -installation instead of **Typical** and select **C++** as a language there. - -If you've already made the mistake of installing Visual Studio without -C++ support, run the installer again; it should present you a **Modify** button. -Running the installer from *Add/Remove Programs* will only give you -a **Repair** option, which won't let you install C++ tools. - Downloading Godot's source --------------------------