Is it possible to use Android Plugins in Android Editor? #10975
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UnderGamer05
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I would like to know if it's possible to use Android plugins inside the Godot Android Editor. I've set up the res://android folder in my project and added an Android library (mylib-release.arr), following all the necessary steps. However, when I tried testing the plugin in the Android editor, it didn't work. Could you confirm whether it's possible to use or test Android plugins directly in the Godot Android Editor?
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