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Releases: google/draco

1.2.2

16 Nov 22:07
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Version 1.2.2 release

The latest version of Draco brings a number of small bug fixes

  • Fixed issues when parsing ill-formatted .obj files

1.2.1

13 Nov 22:40
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Version 1.2.1 release

The latest version of Draco brings a number of enhancements to reduce decoder size and various other fixes

  • Javascript and WebAssembly decoder size reduced by 35%
  • Added specialized Javascript and Webassembly decoders for GLTF (size reduction about 50% compared to the previous version)

Version 1.2.0 release

24 Oct 18:37
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Version 1.2.0 release

The latest version of Draco brings a number of new compression enhancements and readies Draco for glTF 2.0 assets

  • Improved compression:
    • 5% improved compression for small assets
  • Enhancements for upcoming Draco glTF2.0 extension
  • Fixed Android build issues
  • New, easier to use DRACOLoader.js

1.1.0

11 Sep 22:45
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Version 1.1.0 release

The latest version of Draco brings a number of new compression enhancements for
even smaller models:

  • Improved compression
    • Up to 40% better compression of normals
    • Up to 5% better compression for models with multiple attributes
  • Faster decode speeds
    • 30% faster decoding for models with multiple attributes for lower compression levels 4 and below
      • Note: Decreases compression by 10%.
  • Encoding of metadata to .obj (e.g. Draco can preserve material or sub-object names)
  • Security fixes

1.0.0

28 Jul 22:34
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Version 1.0.0 release

The latest version of Draco brings many new enhancements to improve the
development experience:

  • Stable API release
  • Support for npm Javascript package management
  • Javascript based encoder
  • Generalized metadata for meshes and point clouds
    • Now supporting material properties included along with encoded file
  • Improved compression rates:
    • 15% better compression on smaller models
    • 40% better compression of normals
  • Performance improvements (~10% faster encoding, decoding)
  • Reduced GPU memory usage:
    • Option to store decoded quantized attributes
    • Support for triangle strip connectivity on decoded meshes
  • iOS 9 Javascript decoder
  • Bitstream specification now available

0.10.0

28 Jul 22:36
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Version 0.10.0 released

This release brings improved mesh compression and faster decoding in browser:

  • On average 10% better compression of triangular meshes (up to 20% for purely
    spatial meshes without any extra attributes).
  • Up to 2X faster decoding in browsers with our newly provided WebAssembly
    decoder.
    • Supported in most modern browsers including Chrome, Firefox, and Edge.
    • Decoder size is about 50% smaller compared to the javascript version.
  • New version is backward compatible with 0.9.x encoders.
    • Note that 0.10.0 is not forward compatible, i.e., files encoded with 0.10.0
      cannot be decoded with 0.9.x decoders.