Releases: google/draco
Releases · google/draco
1.2.2
1.2.1
Version 1.2.1 release
The latest version of Draco brings a number of enhancements to reduce decoder size and various other fixes
- Javascript and WebAssembly decoder size reduced by 35%
- Added specialized Javascript and Webassembly decoders for GLTF (size reduction about 50% compared to the previous version)
Version 1.2.0 release
Version 1.2.0 release
The latest version of Draco brings a number of new compression enhancements and readies Draco for glTF 2.0 assets
- Improved compression:
- 5% improved compression for small assets
- Enhancements for upcoming Draco glTF2.0 extension
- Fixed Android build issues
- New, easier to use DRACOLoader.js
1.1.0
Version 1.1.0 release
The latest version of Draco brings a number of new compression enhancements for
even smaller models:
- Improved compression
- Up to 40% better compression of normals
- Up to 5% better compression for models with multiple attributes
- Faster decode speeds
- 30% faster decoding for models with multiple attributes for lower compression levels 4 and below
- Note: Decreases compression by 10%.
- 30% faster decoding for models with multiple attributes for lower compression levels 4 and below
- Encoding of metadata to .obj (e.g. Draco can preserve material or sub-object names)
- Security fixes
1.0.0
Version 1.0.0 release
The latest version of Draco brings many new enhancements to improve the
development experience:
- Stable API release
- Support for npm Javascript package management
- Javascript based encoder
- Generalized metadata for meshes and point clouds
- Now supporting material properties included along with encoded file
- Improved compression rates:
- 15% better compression on smaller models
- 40% better compression of normals
- Performance improvements (~10% faster encoding, decoding)
- Reduced GPU memory usage:
- Option to store decoded quantized attributes
- Support for triangle strip connectivity on decoded meshes
- iOS 9 Javascript decoder
- Bitstream specification now available
0.10.0
Version 0.10.0 released
This release brings improved mesh compression and faster decoding in browser:
- On average 10% better compression of triangular meshes (up to 20% for purely
spatial meshes without any extra attributes). - Up to 2X faster decoding in browsers with our newly provided WebAssembly
decoder.- Supported in most modern browsers including Chrome, Firefox, and Edge.
- Decoder size is about 50% smaller compared to the javascript version.
- New version is backward compatible with 0.9.x encoders.
- Note that 0.10.0 is not forward compatible, i.e., files encoded with 0.10.0
cannot be decoded with 0.9.x decoders.
- Note that 0.10.0 is not forward compatible, i.e., files encoded with 0.10.0