Layer model with UI components #3690
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I am trying to render a model in a fragment and layer it between two UI components (z position). Somehow Filament does not respect the expected layering provided in the activity layout file. |
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Filament has nothing to do with this. A |
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Filament has nothing to do with this. A
SurfaceView
puts itsSurface
either below theActivity
(by default) or above withisMediaOverlay
. You cannot sandwich aSurfaceView
between two UI components. To achieve this you need to use aTextureView
but it's a little less efficient.