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What's the front face? #4146

Answered by prideout
jwwalker asked this question in Q&A
Jun 16, 2021 · 1 comments · 1 reply
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It's like default OpenGL -- front faces are primitives that have counter-clockwise winding in screenspace. Additionally, we automatically flip the directionality when the determinant of the transform matrix is negative to support mirroring.

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