My project works properly on Android and it misses some planes on IOS #4337
MahdiHabibiXr
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Most likely is an issue with the three.js USDZ auto-generation. You can try making your own USDZ and supplying it with |
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Hey guys,
I'm making an AR project for one of my 3d models.
I made this 3d model using 3DMax and convert it to glb file using Blender.
On Android everything is fine, In the scene viewer and even in AR mode, But when i open my project on IOS and open it in AR, Some parts of my 3d model is not showing!
Here is the link to my project live page : https://denitte.com/ar/phone1/
Like the roof or the sofa. This is not happening in Android ... Why is that? Thanks.
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