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hash.h
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hash.h
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/*
american fuzzy lop - hashing function
-------------------------------------
Original AFL code written by Michal Zalewski <[email protected]>
Windows fork written and maintained by Ivan Fratric <[email protected]>
Copyright 2016 Google Inc. All Rights Reserved.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/*
The hash32() function is a variant of MurmurHash3, a good
non-cryptosafe hashing function developed by Austin Appleby.
For simplicity, this variant does *NOT* accept buffer lengths
that are not divisible by 8 bytes. The 32-bit version is otherwise
similar to the original; the 64-bit one is a custom hack with
mostly-unproven properties.
Austin's original code is public domain.
*/
#ifndef _HAVE_HASH_H
#define _HAVE_HASH_H
#include "types.h"
#ifdef _WIN64
#define ROL64(_x, _r) ((((u64)(_x)) << (_r)) | (((u64)(_x)) >> (64 - (_r))))
static inline u32 hash32(const void* key, u32 len, u32 seed) {
const u64* data = (u64*)key;
u64 h1 = seed ^ len;
len >>= 3;
while (len--) {
u64 k1 = *data++;
k1 *= 0x87c37b91114253d5ULL;
k1 = ROL64(k1, 31);
k1 *= 0x4cf5ad432745937fULL;
h1 ^= k1;
h1 = ROL64(h1, 27);
h1 = h1 * 5 + 0x52dce729;
}
h1 ^= h1 >> 33;
h1 *= 0xff51afd7ed558ccdULL;
h1 ^= h1 >> 33;
h1 *= 0xc4ceb9fe1a85ec53ULL;
h1 ^= h1 >> 33;
return h1;
}
#else
#define ROL32(_x, _r) ((((u32)(_x)) << (_r)) | (((u32)(_x)) >> (32 - (_r))))
static inline u32 hash32(const void* key, u32 len, u32 seed) {
const u32* data = (u32*)key;
u32 h1 = seed ^ len;
len >>= 2;
while (len--) {
u32 k1 = *data++;
k1 *= 0xcc9e2d51;
k1 = ROL32(k1, 15);
k1 *= 0x1b873593;
h1 ^= k1;
h1 = ROL32(h1, 13);
h1 = h1 * 5 + 0xe6546b64;
}
h1 ^= h1 >> 16;
h1 *= 0x85ebca6b;
h1 ^= h1 >> 13;
h1 *= 0xc2b2ae35;
h1 ^= h1 >> 16;
return h1;
}
#endif /* ^_WIN64 */
#endif /* !_HAVE_HASH_H */