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I need some changes on Gfxplugin, so before doing changes, I just followed instruction that come in Vuforia sdk,
Build succeeded, I got new file.
Replace it in the UNity project. not when building Unity-Xcode project I'm getting's this error - check image.
The text was updated successfully, but these errors were encountered:
In order to build rebuilt the GfxPluginCardboard.a, you can follow the instructions from generate_gfx_plugin_cardboard_a.md. In your case, it seems the architecture is not correct. It has to be: “any iOS device (arm64)”.
I need some changes on Gfxplugin, so before doing changes, I just followed instruction that come in Vuforia sdk,
Build succeeded, I got new file.
Replace it in the UNity project. not when building Unity-Xcode project I'm getting's this error - check image.
The text was updated successfully, but these errors were encountered: