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ARM M1 Mac - Porting SSE2 instructions to NEON #52

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taschenbach opened this issue Nov 29, 2021 · 2 comments
Open

ARM M1 Mac - Porting SSE2 instructions to NEON #52

taschenbach opened this issue Nov 29, 2021 · 2 comments

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@taschenbach
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Has anybody had success building for ARM, apple M1 in particular, and replacing the SSE2 instructions with NEON.

I tried using this library but was not fully successful. https://github.com/DLTcollab/sse2neon

@smlehbleh
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I would recommend the library SIMDe (simd everywhere) https://github.com/simd-everywhere/simde
I have used it in the past - it can translate pretty much any unsupported vector instruction either to a native supported equivalent or the closest most performant emulation.
I will be using this approach to compile the CineForm sdk on the NVIDIA Jetson platform (64-bit ARM)

@karip
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karip commented Sep 23, 2024

TechSmith has created a fork to build CineForm for ARM64 Macs with sse2neon: https://github.com/TechSmith/cineform-sdk. It uses their own version of sse2neon to implement few missing functions. I built their fork on my MacBook Air with Apple Silicon and I was able to run TestCFHD.

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