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Compiling viewkel on M2 MacBook Pro #37
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Hi @jdacchio : to be honest, I'm amazed that viewkel will compile at all on a modern system. I haven't done any maintenance work on that code in a very long time and wouldn't expect it to work |
Well, rats, @greglandrum ! What I liked most about it was the ability to generate MO diagrams from FMO tightbind calculations. I can still generate MO diagrams with the FMO output; it just requires a little more tinkering on my part. Thanks for getting back to me. I appreciate it! |
In case anybody out there is still trying to do this - I found it almost straightforward to build viewkel on MacOS 12 using a variation of the makefile posted by @jdacchio. I first installed xquartz, then macports, then the macports version of gcc-12 and readline. ymmv |
Hi everyone,
I've enjoyed using viewkel since my time in the Hoffmann group, but have gotten super-bummed that I can't get it to work on my M2 MacBook Pro running Monterey. I've had luck compiling it on Intel systems, but I'm stumped. Disclaimer: I'm not a programmer, but am OK at going in and modifying code if I need to. I downloaded the viewkel source on SourceForge, and modified the Makefile which I'm attaching. I get the attached error.
In a nutshell, I'm not sure how to get the code to compile without the Undefined symbols for architecture arm64: error. I've used both Homebrew's port of gmake and OSX's make. I've dug around online, and I see a lot of people compiling using Xcode's GUI and modifying architecture type. I'm doing things through a command line using trial by error and keeping my fingers crossed. Any help is appreciated.
Be well,
Jason
Makefile.txt
error.txt
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