version constraints conflict #73
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thomastthai
started this conversation in
Is this a bug?
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Thanks for reporting your experience, you must be following the guide from the website? I think this needs to be updated. I will sort this out in the mean time you can refer to the command on the Github readme page
The import path recently changed, along with other major changes this year, you can read about it in the announcement |
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Your commit cb25f73 addressed the |
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I'm new to Godot. Godot v4.3 and go v1.23.4 are installed on my MacBook Pro (darwin/arm64). I am excited to check out this binding.
The Getting Started section from
README.md
said to usego install grow.graphics/gd/cmd/gd@master
. There was no context as to what the directory should be so I started with an empty directory, issued that command, and got an error.Should
go.mod
use themodule
line below usemodule grow.graphics/gd
instead or is there another fix?Beta Was this translation helpful? Give feedback.
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