Replies: 5 comments 8 replies
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Well, we can do more or less rework of civs. From what I was thinking or planning for my concepts, with the project that global, playable civs should be separated in a different way than in vanilla. |
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Hey, happy new year, mate, you alright there? Heard about earthquakes |
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Do Nepal! that would be a cool civ. They were never colonized by the British and had some military guys with insane stamina due to training in the Himalayan mountains. So you could do bonuses when they get wars declared on them and extra movement speed for their unique units. |
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Man on the moon and writing are pretty big contributions. Maybe you could make Sumer start with the writing tech fully researched, but have some debuff that balances it out. anyways, regarding my mod idea: The idea: once this time limit has been exceeded, we save the game, and then stop the user from playing the game. not sure how I want to prevent the user from playing the game yet and am open to ideas. Could we force the user to the main menu, or just end the civ task all together? Could we make the game a pain in the ass to play, perhaps constantly make the tutorial lady pop up? and then there is the cooldown limit, which makes it so the user cannot play civ 6 again until that amount of time has passed. Questions I have for you (if you don't have answers to all of these that's totally ok): How could we access the time in a save file? |
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Ah ok I'll keep those in mind. Thank you and best of luck on whatever you make next! I checked out your profile, you've made some cool stuff man. |
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I think this Geneciv's Playable Nation is too few(also, non-Valanced)
So I solicit ideas from the community.
Nations name,Nations Leader, Nations Uniques...etc
Anything is ok!
Give me your great idea
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