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The enemies are just a bit too relentless in terms of chasing the players, and they often manage to hit players from an "unfair" distance.
This issue was based on feedback recieved from players at Spillexpo
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
The enemies are just a bit too relentless in terms of chasing the players, and they often manage to hit players from an "unfair" distance.
This issue was based on feedback recieved from players at Spillexpo
The text was updated successfully, but these errors were encountered: