From 274764e820fdd0a7806dd160de8d531bc4bafeaa Mon Sep 17 00:00:00 2001 From: hadashiA Date: Mon, 21 Oct 2024 18:33:02 +0900 Subject: [PATCH] Update README.md --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 73fee91..531bda0 100644 --- a/README.md +++ b/README.md @@ -61,6 +61,7 @@ router.SubscribeAwait(async (cmd, cancellationToken) => { /* ... */ | With DI and without DI | Auto-wiring the publisher/subscriber reference by DI (Dependency Injection). But can be used without DI for any project | | Fast, less allocations | The SourceGenerator eliminates meta-programming overhead and is more attentive to performance. See [Performance](#performance) section for details. | | Async sequence controlling (Parallel, FIFO, Drop, Switch) | The behavior when async processes are executed in parallel can be specified in detail. See [Command ordering](#command-ordering) section for details. | + | Extension | Description | |-------------------------------------------------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------| | Scripting with [mruby](https://github.com/mruby/mruby) (Optional) | You can write ruby scripts to publish messages to the C# async handlers. This is very useful for adding a layer to your game that allows scripted hot loading. See [mruby scriptiong](#mruby-scripting) section for details. |