Functions are a way to write reusable code and structure it usefully.
Functions look like this:
function functionName(argument1, argument2) {
// Block of code that does something with the arguments
return something // Optional: The function returns something, like a result from a calculation.
}
The name of the function should be as descriptive and concise as possible (similar to variable names).
Good names are: reverseArray
, drawTriangle
, login
Bad names are: h
, reverseMethodTakingTwoParameters
A function can have a number of arguments. An argument gets passed into the function when you call it and within the function, behaves like a variable.
Arguments are positional, so their order and position matters:
function multiplyArray(array, multiplyer) {
// Implementation left as an excersise to the reader
}
multiplyArray([1,2,3,12], 12); // Works
multiplyArray(12, [1,2,3,4]); // Does not work
If you pass in variables into a function, the values1 of the variables are now available as the arguments.
let array = [1,2,3];
let multiplyer = 3;
function multiplyArray(ar, mu) {
let out = [];
for(let i=0;i<ar.length, i++) {
out[i] = ar[i] * mu;
}
return out;
}
multiplyArray(array, multiplyer); // Returns [3,6,9]
// array becomes ar in the function, multiplyer becomes mu in the function
Footnotes
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That is not technically correct (If you really want to know, look up "pass by reference vs. pass by value") but it's good enough for now. ↩