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Our enum values for ActionState at or above 0x155 (341) seem to be wrong. The spreadsheet from which this data came contains the interesting comment "nothing beyond this point is".
According to #4 (comment) these values are character-specific states for special moves, which will require some redesign.
The text was updated successfully, but these errors were encountered:
Our enum values for ActionState at or above
0x155
(341) seem to be wrong. The spreadsheet from which this data came contains the interesting comment "nothing beyond this point is".According to #4 (comment) these values are character-specific states for special moves, which will require some redesign.
The text was updated successfully, but these errors were encountered: