diff --git a/readme.md b/readme.md index d643322..ba83f06 100644 --- a/readme.md +++ b/readme.md @@ -1,7 +1,7 @@ # PolyConverter -This small program will convert Poly Bridge 2 layout files (from the sandbox/workshop) -into an easily-editable text format. +This small program will convert Poly Bridge 2 level files (from the Sandbox or from regular bridges) +into an editable text format. It will be helpful if you need to merge layouts together, or edit parts of your level that can't normally be edited, such as object depth (Z coordinate). @@ -9,11 +9,11 @@ that can't normally be edited, such as object depth (Z coordinate). ### How to use -Place `PolyConverter.exe` inside any folder that has .layout files in it -(the game stores them in `Documents\Dry Cactus\Poly Bridge 2\Sandbox`). -When you run it, the .layout files will be converted into .json files. +Place `PolyConverter.exe` inside any folder that has .layout or .slot files in it +(the game stores its files in `Documents\Dry Cactus\Poly Bridge 2\`). +When you run it, the .layout and .slot files will be converted into .json files. By pressing Enter to run the program again, all the changes you made in the .json files -will be applied to the .layout files (or vice-versa). -A backup of the original .layout file (before any changes) will be created if one doesn't exist. +will be applied to the .layout and .slot files (or vice-versa). +A backup of the original file (before any changes) will be created if one doesn't exist. You can keep applying new changes as many times as you want without having to close the window.