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Backpack_PLD.xml
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Backpack_PLD.xml
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<ashitacast>
<settings>
<buffupdate>true</buffupdate>
<statusupdate>true</statusupdate>
<hpupdate>false</hpupdate>
<autoupdate>false</autoupdate>
</settings>
<sets>
<set name="idle">
<main>$main</main>
<sub>$sub</sub>
<!--range augment="S357948036302228334">Bamboo Fish. Rod</range-->
<range augment="S182109392119204240">Bamboo Fish. Rod</range>
<ammo augment="S7932496139267718469">Minnow</ammo>
<head>Rev. Coronet +3</head> <!-- Counter +40 -->
<body>Rev. Surcoat +3</body> <!-- TA +12 -->
<hands>Rev. Gauntlets +3</hands> <!-- TA +12 -->
<legs>Crimson Cuisses</legs> <!-- MDB +32 -->
<feet>Rev. Leggings +3</feet> <!-- TA +12 -->
<neck>Loricate Torque +1</neck> <!-- Counter +40-->
<waist>Goading Belt</waist> <!-- mEVA +40 -->
<ear1>Etiolation Earring</ear1> <!-- Counter +40 -->
<ear2>Hearty Earring</ear2> <!-- mEVA +40 -->
<ring1>Defending Ring</ring1>
<ring2>Patricius Ring</ring2>
<back>Mubvum. Mantle</back>
</set>
<set name="TP" baseset="idle">
<ammo augment="S357948036302228334">Sinking Minnow</ammo>
<legs>Rev. Breeches +3</legs> <!-- TA +12 -->
<neck>Tlamiztli Collar</neck> <!-- TA +12 -->
<waist>Windbuffet Belt +1</waist> <!-- STP 10, TA +9 -->
<ear1 augment="S182109392119204240">Mache Earring +1</ear1> <!-- TA +12% -->
<ear2>Telos Earring</ear2> <!-- Crit +20% -->
<ring1>Regal Ring</ring1> <!-- STP 10, TA +9 -->
<ring2>Rajas Ring</ring2> <!-- STP 10, TA +9 -->
<back>Laic Mantle</back> <!-- STP 10, TA +9 -->
</set>
<set name="DEFTP" baseset="TP">
<ammo augment="S7932496139267718469">Minnow</ammo> <!-- mEVA +40 -->
<neck>Loricate Torque +1</neck>
<ring1>Defending Ring</ring1> <!-- STP 10, TA +9 -->
<ring2>Patricius Ring</ring2>
<ear1>Etiolation Earring</ear1> <!-- Counter +40 -->
<ear2>Hearty Earring</ear2> <!-- mEVA +40 -->
<waist>Goading Belt</waist> <!-- mEVA +40 -->
<back>Mubvum. Mantle</back>
</set>
<set name="TP50" baseset="TP">
<range augment="S182109392119204240">Bamboo Fish. Rod</range>
<ammo augment="S182109392119204240">Lufaise Fly</ammo>
<head augment="S797750004429254240">Cache-nez</head>
<body augment="S1821093922625414381">Vgd. Tunica</body>
<hands augment="S182116038268304240">Vgd. Gloves</hands>
<legs augment="S182110669559184240">Vagabond's Hose</legs>
<feet augment="S2658183047182418574">Vagabond's Boots</feet>
<neck augment="S182109392262544240">Silver Name Tag</neck>
<waist augment="S1821093921192018574">Silver Mog. Belt</waist>
<ear1 augment="S1821093921192018574">Lapis Laz. Earring</ear1>
<ear2 augment="S1821093921192018574">Lapis Laz. Earring</ear2>
<ring1 augment="S797770059305214240">Ascetic's Ring</ring1>
<ring2 augment="S14964123345115034841">Ascetic's Ring</ring2>
<back augment="S1496421728604414240">Rabbit Mantle +1</back>
</set>
<set name="FastCast">
<!--body augment="S6217489529050814476">Pilgrim Tunica</body>
<body>Rev. Surcoat +3</body-->
<body>Chev. Cuirass +1</body>
<ear1>Etiolation Earring</ear1>
<ear2 augment="S182152343102764236">Stm. Earring +1</ear2>
<ring1>Apeile Ring +1</ring1> <!-- FC +32 -->
<feet>Chev. Sabatons +1</feet>
</set>
<set name="Enmity" baseset="FastCast">
<head>Rev. Coronet +3</head>
<hands>Rev. Gauntlets +3</hands>
<legs>Rev. Breeches +3</legs>
<ear2>Cryptic Earring</ear2>
<back>Mubvum. Mantle</back>
<neck>Warder's Charm +1</neck>
<ring2>Supershear Ring</ring2>
<waist>Goading Belt</waist>
</set>
<set name="Cure" baseset="Enmity">
<!--ear1>Mendi. Earring</ear1-->>
<ear2>Nourishing Earring</ear2>
<ring2>Lebeche Ring</ring2>
<hands>Buremte Gloves</hands>
</set>
<set name="MagWS" baseset="TP">
<ammo augment="S7973728454464518565">Sabiki Rig</ammo> <!-- MAB +40 -->
<neck augment="S7973728454464518565">Baetyl Pendant</neck> <!-- MAB +40 -->
<!--waist augment="S7973728454464518565">Hachirin-no-Obi</waist> <!-- MAB +40 -->
<ear1 augment="S7973728454464518565">Choleric Earring</ear1> <!-- MAB +40 -->
<ear2 augment="S7973728454464518565">Tranquility Earring</ear2> <!-- MAB +40 -->
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1> <!-- MAB +40 -->
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2> <!-- MAB +40 -->
<back augment="S7973728454464518565">Izdubar Mantle</back> <!-- MAB +40 -->
<head>Volte Cap</head> <!-- MAB +40 -->
<body>Volte Jupon</body> <!-- MAB +40 -->
<hands>Volte Bracers</hands> <!-- MAB +40 -->
<legs>Volte Hose</legs> <!-- MAB +40 -->
<feet>Volte Boots</feet> <!-- MAB +40 -->
<waist>Chaac Belt</waist> <!-- MAB +40 -->
</set>
<set name="MACC" baseset="MagWS">
<ammo augment="S14968618926288334851">Sinking Minnow</ammo> <!-- MACC +72 -->
<neck augment="S14968618926288334851">Voltsurge Torque</neck> <!-- MACC +72 -->
<waist augment="S14968618926288334851">Virtuoso Belt</waist> <!-- MACC +72 -->
<ear1 augment="S14968618926288334851">Andoaa Earring</ear1> <!-- MACC +72 -->
<ear2 augment="S14968618926288334851">Moldavite Earring</ear2> <!-- MACC +72 -->
<ring1 augment="S14968618926288334851">Stikini Ring</ring1> <!-- MACC +72 -->
<ring2 augment="S14968618926288334851">Stikini Ring</ring2> <!-- MACC +72 -->
<back augment="S14968618926288334851">Warlock's Mantle</back> <!-- MACC +72 -->
</set>
<set name="Atonement" baseset="Idle">
<!--range augment="S357948036302228334">Bamboo Fish. Rod</range-->
<ammo augment="S357948036302228334">Sinking Minnow</ammo>
<head>Volte Tiara</head>
<body>Volte Harness</body>
<hands>Volte Mittens</hands>
<legs>Rev. Breeches +3</legs>
<feet>Volte Spats</feet>
<ear2>Cryptic Earring</ear2>
<neck augment="S1821093921192018574">Tlamiztli Collar</neck>
<waist augment="S797750004327844240">Windbuffet Belt +1</waist>
<ring1 augment="S182109392262544240">Regal Ring</ring1>
<ring2 augment="S182109392262544240">Rajas Ring</ring2>
<back augment="S182109392262544240">Laic Mantle</back>
</set>
<set name ="WS" baseset="Atonement">
<ammo augment="S182109392119204240">Lufaise Fly</ammo> <!-- TA +12 -->
<ear1 augment="S182109392119204240">Mache Earring +1</ear1>
<ear2 augment="S182109392119204240">Mache Earring +1</ear2>
<neck>Fotia Gorget</neck> <!-- TA +12 -->
<waist>Fotia Belt</waist> <!-- TA +12 -->
</set>
<set name="TH" baseset="Idle">
<head>Volte Cap</head>
<body>Volte Jupon</body>
<hands>Volte Bracers</hands>
<legs>Volte Hose</legs>
<feet>Volte Boots</feet>
<waist>Chaac Belt</waist>
</set>
<include>
</include>
</sets>
<init>
<command>/macro book 19</command>
<command delay="1000">/macro set 2</command>
<command>/echo [Switching to PLD Macros]</command>
<command>/bind F9 /tpmode</command>
<command>/bind F10 /status</command>
<command>/bind F12 /main</command>
<doidlegear />
<command delay="4000">/lockstyleset 15</command>
</init>
<variables>
<var name="tpmode">1</var> <!-- Start in Defensive TP Mode -->
<var name="weapon">1</var> <!-- Start with Aegis/Burt -->
<var name="cycle">0</var> <!-- for cycling through blu enmity spells -->
<var name="tptype">Defensive</var>
<var name="sub">Aegis</var>
<var name="main">Burtgang</var>
</variables>
<inputcommands>
<cmd input="/main">
<if advanced="$weapon=1">
<setvar name="main" value="Almace" />
<setvar name="sub" value="Aegis" />
<setvar name="weapon" value="0" />
<doidlegear />
</if>
<else>
<setvar name="main" value="Burtgang" />
<setvar name="sub" value="Aegis" />
<setvar name="weapon" value="1" />
<doidlegear />
</else>
<command>/echo [$main] [$tptype]</command>
</cmd>
<!--
0 Standard TP
1 Defensive TP
-->
<cmd input="/tpmode">
<if advanced="$tpmode=1">
<setvar name="tpmode" value="0" />
<setvar name="tptype" value="Standard" />
<doidlegear />
</if>
<else>
<setvar name="tpmode" value="1" />
<setvar name="tptype" value="Defensive" />
<doidlegear />
</else>
<command>/echo [$main] [$tptype]</command>
</cmd>
<cmd input="/status">
<equip>
<back>Mubvum. Mantle</back>
</equip>
<doidlegear />
<command>/echo [$main] [$tptype]</command>
<if buffactive="4|566">
<command>/item "Panacea" me</command>
</if>
<elseif buffactive="6">
<command>/item "Echo Drops" me</command>
</elseif>
<elseif buffactive="9|15">
<equip lock="true">
<ring2>Purity Ring</ring2>
</equip>
<command>/item "Hallowed Water" me</command>
</elseif>
<elseif buffactive="11|12|21|128|129|130|131|132|133|134|135|136|137|138|139|140|141|142|144|145|146|147|148|149|174|175|404|557|558|559|560|561|562|563|564|567">
<command>/item "Panacea" me</command>
</elseif>
</cmd>
<cmd input="/cycle">
<if advanced="$cycle=6">
<command>//exuviation</command>
<setvar name="cycle" value="5" />
</if>
<elseif advanced="$cycle=5">
<command>//temporalshift</command>
<setvar name="cycle" value="4" />
</elseif>
<elseif advanced="$cycle=4">
<command>//lightofpenance</command>
<setvar name="cycle" value="3" />
</elseif>
<elseif advanced="$cycle=3">
<command>//actinicburst</command>
<setvar name="cycle" value="2" />
</elseif>
<else>
<command>//jettatura</command>
<setvar name="cycle" value="6" />
</else>
</cmd>
</inputcommands>
<idlegear>
<if eq_back="Nexus Cape">
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if p_status="engaged">
<if p_joblevel="99">
<if advanced="$tpmode=1">
<equip set="DEFTP" />
</if>
<else>
<equip set="TP" />
</else>
</if>
<else>
<equip set="TP50" />
</else>
</if>
<else>
<equip set="Idle" />
</else>
</idlegear>
<preranged>
</preranged>
<midranged>
</midranged>
<premagic>
<equip set="FastCast" />
<if ad_name="Stoneskin|Metallic*|Diamondhide">
<if buffactive="37">
<command>/cancel 37</command>
</if>
</if>
<if ad_name="Shock Spikes">
<if buffactive="38">
<command>/cancel 38</command>
</if>
</if>
</premagic>
<midmagic>
<if ad_skill="enfeeblingmagic|elementalmagic|darkmagic">
<equip set="MACC" />
</if>
<if ad_skill="bluemagic|divinemagic|healingmagic">
<if ad_name="Cure*">
<equip set="Cure" />
</if>
<elseif ad_name="Sudden*">
<equip set="MACC" />
</elseif>
<else>
<equip set="Enmity" />
</else>
</if>
</midmagic>
<jobability>
<equip set="Enmity" />
</jobability>
<weaponskill>
<if p_joblevel="99">
<if ad_name="Uriel*|Seraph*|Shining*|Burning*|Red Lotus*|Sanguine*|Herculean*|Freeze*|Frost*">
<equip set="MagWS" />
</if>
<elseif ad_name="Atonement">
<equip set="Atonement" />
</elseif>
<else>
<equip set="WS" />
</else>
</if>
<else>
<equip set="TP50" />
</else>
</weaponskill>
</ashitacast>