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Not available for iPad #57
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Hi @smileBeda! We haven't submitted an iPhone/iPadOS version yet, so you'd need to compile it yourself for now. The reason was that it's harder to test on a variety of phones, as everyone can download it only to find it doesn't work on devices with a moderate amount of RAM. We'll try to sort it out! Fortunately, |
But i had build for ios with a ipad pro simulator,it failed in line 12 & line 190(build and run for macos is ok) |
This is the proposed code update in 0b42e77 Option 1 - stay on your current version of Xcode and in DiffusionApp.swift change the deviceSupportsQuantization definition to this and build again: Option 2 - install Xcode 15 beta. |
Can anyone share the app after the build? |
macOS Ventura 13.1, iOS/iPadOS 16.2, Xcode 14.2. > macOS Ventura 13.1, iOS/iPadOS 16.2, Xcode 14.2.
However, on iPad App Store, says the only compatible hardware is "only on Mac"
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