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In your Generator script, call addna on both umaDna and umaTutorialDNA. This is a UnityEditor issue.
The issue is in CharacterBaseEditor.cs with Rebuild methods. When selecting the dropdown for umaTutorialDNA, you can view the dna sliders. Once you try to update a dnaSlider the slider will reset back to umaDna. Rebuild is called on when ToolBarGui returns true on case 0 once a dnaSlider has changed.
ViewDna is updated to the dropdown index option but Rebuild is called twice once CharacterBaseEditor has finished which causes viewDna to reset back to index 0. Add a breakpoint on line 1073 and continue execution can be pressed twice when a dnaSlider is updated.
The text was updated successfully, but these errors were encountered:
In your Generator script, call addna on both umaDna and umaTutorialDNA. This is a UnityEditor issue.
The issue is in CharacterBaseEditor.cs with Rebuild methods. When selecting the dropdown for umaTutorialDNA, you can view the dna sliders. Once you try to update a dnaSlider the slider will reset back to umaDna. Rebuild is called on when ToolBarGui returns true on case 0 once a dnaSlider has changed.
ViewDna is updated to the dropdown index option but Rebuild is called twice once CharacterBaseEditor has finished which causes viewDna to reset back to index 0. Add a breakpoint on line 1073 and continue execution can be pressed twice when a dnaSlider is updated.
The text was updated successfully, but these errors were encountered: