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An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. #43

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yhyu13 opened this issue May 2, 2022 · 1 comment

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@yhyu13
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yhyu13 commented May 2, 2022

I've just pull the master branch and put it under the Engine/Plugins/ directory, but UE5 complains about requiring category specifier for all properties exposed to blueprint in this plugin as almost none of them has been put into any categories yet. I got 169 these errors. Is there anyway to surpress this error?

I've seen other plugins fixing this issue like this. Has there anyone encountered this problem before?

@ctwfei
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ctwfei commented Sep 27, 2022

I've just pull the master branch and put it under the Engine/Plugins/ directory, but UE5 complains about requiring category specifier for all properties exposed to blueprint in this plugin as almost none of them has been put into any categories yet. I got 169 these errors. Is there anyway to surpress this error?

I've seen other plugins fixing this issue like this. Has there anyone encountered this problem before?

Did you fix this issue by add category?

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