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build.ps1
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build.ps1
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#!/usr/bin/env pwsh
$number_of_build_workers=8
#$shared_lib="-DBUILD_SHARED_LIBS:BOOL=ON"
if (Test-Path env:VCPKG_ROOT) {
$vcpkg_path = "$env:VCPKG_ROOT"
Write-Host "Found vcpkg in VCPKG_ROOT: $vcpkg_path"
}
elseif (Test-Path "${env:WORKSPACE}\vcpkg") {
$vcpkg_path = "${env:WORKSPACE}\vcpkg"
Write-Host "Found vcpkg in WORKSPACE\vcpkg: $vcpkg_path"
}
else {
Write-Host "Skipping vcpkg-enabled builds because the VCPKG_ROOT environment variable is not defined, using self-distributed libs`n" -ForegroundColor Yellow
}
if ($null -eq $env:VCPKG_DEFAULT_TRIPLET) {
Write-Host "No default triplet has been set-up for vcpkg. Defaulting to x64-windows`n" -ForegroundColor Yellow
$vcpkg_triplet = "x64-windows"
}
else {
$vcpkg_triplet = $env:VCPKG_DEFAULT_TRIPLET
}
if ($vcpkg_triplet -Match "x86") {
Throw "darknet is supported only in x64 builds!"
}
if ($null -eq (Get-Command "cl.exe" -ErrorAction SilentlyContinue)) {
$vstype = "Professional"
if (Test-Path "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools") {
Write-Host "Found VS 2017 Professional"
}
else {
$vstype = "Community"
Write-Host "Found VS 2017 Community"
}
Push-Location "C:\Program Files (x86)\Microsoft Visual Studio\2017\${vstype}\Common7\Tools"
cmd /c "VsDevCmd.bat -arch=x64 & set" |
ForEach-Object {
if ($_ -match "=") {
$v = $_.split("="); set-item -force -path "ENV:\$($v[0])" -value "$($v[1])"
}
}
Pop-Location
Write-Host "Visual Studio 2017 ${vstype} Command Prompt variables set.`n" -ForegroundColor Yellow
}
if ($null -eq (Get-Command "nvcc.exe" -ErrorAction SilentlyContinue)) {
if (Test-Path env:CUDA_PATH) {
$env:PATH += ";${env:CUDA_PATH}\bin"
}
else {
Write-Host "Unable to find CUDA, if necessary please install it or define a CUDA_PATH env variable pointing to the install folder`n" -ForegroundColor Yellow
}
}
if (Test-Path env:CUDA_PATH) {
if (-Not(Test-Path env:CUDA_TOOLKIT_ROOT_DIR)) {
$env:CUDA_TOOLKIT_ROOT_DIR = "${env:CUDA_PATH}"
Write-Host "Added missing env variable CUDA_TOOLKIT_ROOT_DIR`n" -ForegroundColor Yellow
}
}
if (Test-Path $vcpkg_path) {
# RELEASE
New-Item -Path .\build_win_release -ItemType directory -Force
Set-Location build_win_release
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$vcpkg_path\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$vcpkg_triplet" "-DCMAKE_BUILD_TYPE=Release" $shared_lib ..
cmake --build . --config Release --parallel ${number_of_build_workers} --target install
Set-Location ..
# DEBUG
New-Item -Path .\build_win_debug -ItemType directory -Force
Set-Location build_win_debug
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" "-DCMAKE_TOOLCHAIN_FILE=$vcpkg_path\scripts\buildsystems\vcpkg.cmake" "-DVCPKG_TARGET_TRIPLET=$vcpkg_triplet" "-DCMAKE_BUILD_TYPE=Debug" $shared_lib ..
cmake --build . --config Debug --parallel ${number_of_build_workers} --target install
Set-Location ..
}
else {
# USE LOCAL PTHREAD LIB, NO VCPKG, ONLY RELEASE
# if you want to manually force this case, remove VCPKG_ROOT env variable and remember to use "vcpkg integrate remove" in case you had enabled user-wide vcpkg integration
New-Item -Path .\build_win_release_novcpkg -ItemType directory -Force
Set-Location build_win_release_novcpkg
cmake -G "Visual Studio 15 2017" -T "host=x64" -A "x64" $shared_lib ..
cmake --build . --config Release --parallel ${number_of_build_workers} --target install
Set-Location ..
}