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Locational damage is not accurately reflected when a player is shot by a Vic's Point Blank weapon. #252

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Bl00df4rt opened this issue Sep 18, 2024 · 1 comment

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@Bl00df4rt
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Assuming this is a mod compatibility issue, but hoping there's some option I got to enable somewhere.
I did some testing with a friend of mine with a variety of weapons from the mod, but the place that a player was shot was not accurately reflected by where they'd actually taken the damage. If they were shot in the head, they would take damage in a random part of their body, sometimes the head.
I made sure to have useFriendlyRandomDistribution disabled and I'm just wanting to know if there's an easy fix for this or if it's a lost cause. Thank you for your time.

@Bl00df4rt
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To clarify, I am using:
Forge 47.2.18
Minecraft 1.20.1
Most up to date versions of both Vic's Point Blank and First Aid to 1.20.1-Forge

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