From c3e3ce62c1264e8ba8a2f19842529e7e93cbe93f Mon Sep 17 00:00:00 2001 From: Riccardo Bovo Date: Wed, 13 Nov 2024 16:09:20 +0000 Subject: [PATCH] Controllers Added to the player rig --- .../Multiplayer/Photon/PhotonPlayerRig.prefab | 2302 ++++++++++++++++- .../Multiplayer/Photon/PhotonPlayerRig.cs | 39 + 2 files changed, 2259 insertions(+), 82 deletions(-) diff --git a/Assets/Resources/Multiplayer/Photon/PhotonPlayerRig.prefab b/Assets/Resources/Multiplayer/Photon/PhotonPlayerRig.prefab index ad58259adc..3a92c74328 100644 --- a/Assets/Resources/Multiplayer/Photon/PhotonPlayerRig.prefab +++ b/Assets/Resources/Multiplayer/Photon/PhotonPlayerRig.prefab @@ -57,8 +57,13 @@ MonoBehaviour: m_Tool: {fileID: 4282572128721117942} _oculusPlayerId: 0 _IsRoomOwner: 0 + _SceneScale: 0 headTransform: {fileID: 5041384770245166357} + rightHandTransform: {fileID: 7668165333132264083} + leftHandTransform: {fileID: 5887326793658353859} m_PlayerId: 0 + m_DummyLeftController: {fileID: 4048656607324710010} + m_DummyRightController: {fileID: 2292257892099998613} --- !u!114 &2967658244113361874 MonoBehaviour: m_ObjectHideFlags: 0 @@ -245,6 +250,1069 @@ Transform: m_Children: [] m_Father: {fileID: 8617970912018780043} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2292257892099998613 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - 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[SerializeField] private Transform headTransform; + [SerializeField] private Transform rightHandTransform; + [SerializeField] private Transform leftHandTransform; + private PlayerRigData transmitData; public int m_PlayerId; @@ -49,6 +52,10 @@ public int PlayerId set { m_PlayerId = value; } } + public GameObject m_DummyLeftController; + public GameObject m_DummyRightController; + + public void TransmitData(PlayerRigData data) { transmitData = data; @@ -98,6 +105,8 @@ public override void Spawned() transientPointer.SetBrush(BrushCatalog.m_Instance.DefaultBrush); transientPointer.SetColor(App.BrushColor.CurrentColor); } + + UpdateControllerVisibility(); } public override void FixedUpdateNetwork() @@ -158,6 +167,36 @@ public override void Render() ); App.Scene.AsScene[headTransform] = remoteTR; + // Remote left hand + var remoteLeftTR = TrTransform.TRS( + m_Left.InterpolationTarget.position, + m_Left.InterpolationTarget.rotation, + 1 / SceneScale + ); + App.Scene.AsScene[leftHandTransform] = remoteLeftTR; + + // Remote right hand + var remoteRightTR = TrTransform.TRS( + m_Right.InterpolationTarget.position, + m_Right.InterpolationTarget.rotation, + 1 / SceneScale + ); + App.Scene.AsScene[rightHandTransform] = remoteRightTR; + + } + } + + public void UpdateControllerVisibility() + { + if (Object.HasStateAuthority) + { + m_DummyLeftController.SetActive(false); + m_DummyRightController.SetActive(false); + } + else + { + m_DummyLeftController.SetActive(true); + m_DummyRightController.SetActive(true); } }