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Cargo.toml
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Cargo.toml
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[workspace]
members = [
"physics-integration-layer",
"rapier2d", "rapier3d",
"avian2d", "avian3d",
"demos",
]
default-members = [".", "demos"]
[workspace.package]
edition = "2021"
authors = ["IdanArye <[email protected]>"]
license = "MIT OR Apache-2.0"
repository = "https://github.com/idanarye/bevy-tnua"
categories = ["game-development"]
keywords = ["bevy", "gamedev", "locomotion", "game-controls"]
[package]
name = "bevy-tnua"
description = "A floating character controller for Bevy"
version = "0.20.0"
edition.workspace = true
authors.workspace = true
license.workspace = true
repository.workspace = true
categories.workspace = true
keywords.workspace = true
documentation = "https://docs.rs/bevy-tnua"
readme = "README.md"
exclude = [
"assets",
]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
bevy = { version = "^0.14", default-features = false }
bevy-tnua-physics-integration-layer = { version = "0.4.0", path = "physics-integration-layer" }
thiserror = "1.0.53"
[dev-dependencies]
bevy = { version = "^0.14", default-features = false, features = [
"animation",
"bevy_asset",
# "bevy_audio",
"bevy_gilrs",
# "bevy_scene",
# "bevy_winit",
"bevy_render",
"bevy_gltf",
"ktx2",
"zstd",
"tonemapping_luts",
"bevy_text",
# "png",
# "hdr",
# "vorbis",
"x11",
# "filesystem_watcher",
] }
avian3d = { version = "^0.1", features = ["3d", "debug-plugin", "parallel", "parry-f32"] }
bevy-tnua-avian3d = { path = "avian3d" }
[package.metadata.docs.rs]
all-features = true
[features]
f64 = ["bevy-tnua-physics-integration-layer/f64"]