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tcp::Client与tcp::Connection的很多接口都比较类似,是否考虑统一使用一个类(或一个抽象基类)来进行表达(因为以前使用的Qt的tcp库,有用map<string,QTcpSocket>的设计,go项目也用了map[string]net.Conn这样的设计),这样可以在建立client和server接收的时候,都使用同一个类(例如tcp::Socket这样的)进行操作
The text was updated successfully, but these errors were encountered:
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tcp::Client与tcp::Connection的很多接口都比较类似,是否考虑统一使用一个类(或一个抽象基类)来进行表达(因为以前使用的Qt的tcp库,有用map<string,QTcpSocket>的设计,go项目也用了map[string]net.Conn这样的设计),这样可以在建立client和server接收的时候,都使用同一个类(例如tcp::Socket这样的)进行操作
The text was updated successfully, but these errors were encountered: