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Migrate to Animator #128

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in0finite opened this issue Mar 29, 2022 · 0 comments
Open

Migrate to Animator #128

in0finite opened this issue Mar 29, 2022 · 0 comments
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improvement priority:high This issue is of high priority

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@in0finite
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Migrate from Animation component to Animator component.

Animation component has been deprecated a long time ago.

Detect when skeleton is updated by Animator, and right after that apply custom skeleton adjustments that are specific to current ped state. This will also fix the bug that sometimes ped can not be hit by a bullet even though the crosshair is clearly aiming at him (maybe also partially fixes #48).

@in0finite in0finite added improvement priority:high This issue is of high priority labels Mar 29, 2022
@in0finite in0finite self-assigned this Mar 29, 2022
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