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cmake.yml
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name: CMake
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Debug
VCPKG_BINARY_SOURCES: 'clear;nuget,GitHub,readwrite'
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest
steps:
- uses: actions/checkout@v3
with:
submodules: true
- uses: actions/checkout@v3
with:
repository: "microsoft/vcpkg"
path: vcpkg
- shell: bash
run: |
rm -rf "$VCPKG_INSTALLATION_ROOT"
./vcpkg/bootstrap-vcpkg.sh
`./vcpkg/vcpkg fetch nuget | tail -n 1` \
sources add \
-source "https://nuget.pkg.github.com/inakleinbottle/index.json" \
-storepasswordincleartext \
-name "GitHub" \
-username "inakleinbottle" \
-password "${{ secrets.GITHUB_TOKEN }}"
- name: Get Boost Windows
id: boost-windows
shell: bash
run: |
./vcpkg/vcpkg install mpir boost-system boost-thread boost-multiprecision boost-serialization --triplet x64-windows
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_TOOLCHAIN_FILE=".\vcpkg\scripts\buildsystems\vcpkg.cmake"
- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
- name: Test
working-directory: ${{github.workspace}}/build
shell: bash
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ./Debug/exponentiating_formulae