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ZipCompress.cpp
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ZipCompress.cpp
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#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include "ZipCompress.h"
// THIS FILE is almost entirely based upon code by info-zip.
// It has been modified by Lucian Wischik. The modifications
// were a complete rewrite of the bit of code that generates the
// layout of the zipfile, and support for zipping to/from memory
// or handles or pipes or pagefile or diskfiles, encryption, unicode.
// The original code may be found at http://www.info-zip.org
// The original copyright text follows.
//
//
//
// This is version 1999-Oct-05 of the Info-ZIP copyright and license.
// The definitive version of this document should be available at
// ftp://ftp.cdrom.com/pub/infozip/license.html indefinitely.
//
// Copyright (c) 1990-1999 Info-ZIP. All rights reserved.
//
// For the purposes of this copyright and license, "Info-ZIP" is defined as
// the following set of individuals:
//
// Mark Adler, John Bush, Karl Davis, Harald Denker, Jean-Michel Dubois,
// Jean-loup Gailly, Hunter Goatley, Ian Gorman, Chris Herborth, Dirk Haase,
// Greg Hartwig, Robert Heath, Jonathan Hudson, Paul Kienitz, David Kirschbaum,
// Johnny Lee, Onno van der Linden, Igor Mandrichenko, Steve P. Miller,
// Sergio Monesi, Keith Owens, George Petrov, Greg Roelofs, Kai Uwe Rommel,
// Steve Salisbury, Dave Smith, Christian Spieler, Antoine Verheijen,
// Paul von Behren, Rich Wales, Mike White
//
// This software is provided "as is," without warranty of any kind, express
// or implied. In no event shall Info-ZIP or its contributors be held liable
// for any direct, indirect, incidental, special or consequential damages
// arising out of the use of or inability to use this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. Redistributions of source code must retain the above copyright notice,
// definition, disclaimer, and this list of conditions.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, definition, disclaimer, and this list of conditions in
// documentation and/or other materials provided with the distribution.
//
// 3. Altered versions--including, but not limited to, ports to new operating
// systems, existing ports with new graphical interfaces, and dynamic,
// shared, or static library versions--must be plainly marked as such
// and must not be misrepresented as being the original source. Such
// altered versions also must not be misrepresented as being Info-ZIP
// releases--including, but not limited to, labeling of the altered
// versions with the names "Info-ZIP" (or any variation thereof, including,
// but not limited to, different capitalizations), "Pocket UnZip," "WiZ"
// or "MacZip" without the explicit permission of Info-ZIP. Such altered
// versions are further prohibited from misrepresentative use of the
// Zip-Bugs or Info-ZIP e-mail addresses or of the Info-ZIP URL(s).
//
// 4. Info-ZIP retains the right to use the names "Info-ZIP," "Zip," "UnZip,"
// "WiZ," "Pocket UnZip," "Pocket Zip," and "MacZip" for its own source and
// binary releases.
//
typedef unsigned char uch; // unsigned 8-bit value
typedef unsigned short ush; // unsigned 16-bit value
typedef unsigned long ulg; // unsigned 32-bit value
typedef size_t extent; // file size
typedef unsigned Pos; // must be at least 32 bits
typedef unsigned IPos; // A Pos is an index in the character window. Pos is used only for parameter passing
#ifndef EOF
#define EOF (-1)
#endif
// Error return values. The values 0..4 and 12..18 follow the conventions
// of PKZIP. The values 4..10 are all assigned to "insufficient memory"
// by PKZIP, so the codes 5..10 are used here for other purposes.
#define ZE_MISS -1 // used by procname(), zipbare()
#define ZE_OK 0 // success
#define ZE_EOF 2 // unexpected end of zip file
#define ZE_FORM 3 // zip file structure error
#define ZE_MEM 4 // out of memory
#define ZE_LOGIC 5 // internal logic error
#define ZE_BIG 6 // entry too large to split
#define ZE_NOTE 7 // invalid comment format
#define ZE_TEST 8 // zip test (-T) failed or out of memory
#define ZE_ABORT 9 // user interrupt or termination
#define ZE_TEMP 10 // error using a temp file
#define ZE_READ 11 // read or seek error
#define ZE_NONE 12 // nothing to do
#define ZE_NAME 13 // missing or empty zip file
#define ZE_WRITE 14 // error writing to a file
#define ZE_CREAT 15 // couldn't open to write
#define ZE_PARMS 16 // bad command line
#define ZE_OPEN 18 // could not open a specified file to read
#define ZE_MAXERR 18 // the highest error number
// internal file attribute
#define UNKNOWN (-1)
#define BINARY 0
#define ASCII 1
#define BEST -1 // Use best method (deflation or store)
#define STORE 0 // Store method
#define DEFLATE 8 // Deflation method
#define CRCVAL_INITIAL 0L
// MSDOS file or directory attributes
#define MSDOS_HIDDEN_ATTR 0x02
#define MSDOS_DIR_ATTR 0x10
// Lengths of headers after signatures in bytes
#define LOCHEAD 26
#define CENHEAD 42
#define ENDHEAD 18
// Definitions for extra field handling:
#define EB_HEADSIZE 4 /* length of a extra field block header */
#define EB_LEN 2 /* offset of data length field in header */
#define EB_UT_MINLEN 1 /* minimal UT field contains Flags byte */
#define EB_UT_FLAGS 0 /* byte offset of Flags field */
#define EB_UT_TIME1 1 /* byte offset of 1st time value */
#define EB_UT_FL_MTIME (1 << 0) /* mtime present */
#define EB_UT_FL_ATIME (1 << 1) /* atime present */
#define EB_UT_FL_CTIME (1 << 2) /* ctime present */
#define EB_UT_LEN(n) (EB_UT_MINLEN + 4 * (n))
#define EB_L_UT_SIZE (EB_HEADSIZE + EB_UT_LEN(3))
#define EB_C_UT_SIZE (EB_HEADSIZE + EB_UT_LEN(1))
// Macros for writing machine integers to little-endian format
#define PUTSH(a,f) {char _putsh_c=(char)((a)&0xff); wfunc(param,&_putsh_c,1); _putsh_c=(char)((a)>>8); wfunc(param,&_putsh_c,1);}
#define PUTLG(a,f) {PUTSH((a) & 0xffff,(f)) PUTSH((a) >> 16,(f))}
// -- Structure of a ZIP file --
// Signatures for zip file information headers
#define LOCSIG 0x04034b50L
#define CENSIG 0x02014b50L
#define ENDSIG 0x06054b50L
#define EXTLOCSIG 0x08074b50L
#define MIN_MATCH 3
#define MAX_MATCH 258
// The minimum and maximum match lengths
#define WSIZE (0x8000)
// Maximum window size = 32K. If you are really short of memory, compile
// with a smaller WSIZE but this reduces the compression ratio for files
// of size > WSIZE. WSIZE must be a power of two in the current implementation.
//
#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
// Minimum amount of lookahead, except at the end of the input file.
// See deflate.c for comments about the MIN_MATCH+1.
//
#define MAX_DIST (WSIZE-MIN_LOOKAHEAD)
// In order to simplify the code, particularly on 16 bit machines, match
// distances are limited to MAX_DIST instead of WSIZE.
//
#define ZIP_HANDLE 1
#define ZIP_FILENAME 2
#define ZIP_MEMORY 3
#define ZIP_FOLDER 4
// ===========================================================================
// Constants
//
#define MAX_BITS 15
// All codes must not exceed MAX_BITS bits
#define MAX_BL_BITS 7
// Bit length codes must not exceed MAX_BL_BITS bits
#define LENGTH_CODES 29
// number of length codes, not counting the special END_BLOCK code
#define LITERALS 256
// number of literal bytes 0..255
#define END_BLOCK 256
// end of block literal code
#define L_CODES (LITERALS+1+LENGTH_CODES)
// number of Literal or Length codes, including the END_BLOCK code
#define D_CODES 30
// number of distance codes
#define BL_CODES 19
// number of codes used to transfer the bit lengths
#define STORED_BLOCK 0
#define STATIC_TREES 1
#define DYN_TREES 2
// The three kinds of block type
#define LIT_BUFSIZE 0x8000
#define DIST_BUFSIZE LIT_BUFSIZE
// Sizes of match buffers for literals/lengths and distances. There are
// 4 reasons for limiting LIT_BUFSIZE to 64K:
// - frequencies can be kept in 16 bit counters
// - if compression is not successful for the first block, all input data is
// still in the window so we can still emit a stored block even when input
// comes from standard input. (This can also be done for all blocks if
// LIT_BUFSIZE is not greater than 32K.)
// - if compression is not successful for a file smaller than 64K, we can
// even emit a stored file instead of a stored block (saving 5 bytes).
// - creating new Huffman trees less frequently may not provide fast
// adaptation to changes in the input data statistics. (Take for
// example a binary file with poorly compressible code followed by
// a highly compressible string table.) Smaller buffer sizes give
// fast adaptation but have of course the overhead of transmitting trees
// more frequently.
// - I can't count above 4
// The current code is general and allows DIST_BUFSIZE < LIT_BUFSIZE (to save
// memory at the expense of compression). Some optimizations would be possible
// if we rely on DIST_BUFSIZE == LIT_BUFSIZE.
//
#define REP_3_6 16
// repeat previous bit length 3-6 times (2 bits of repeat count)
#define REPZ_3_10 17
// repeat a zero length 3-10 times (3 bits of repeat count)
#define REPZ_11_138 18
// repeat a zero length 11-138 times (7 bits of repeat count)
#define HEAP_SIZE (2*L_CODES+1)
// maximum heap size
// ===========================================================================
// Local data used by the "bit string" routines.
//
#define Buf_size (8 * 2*sizeof(char))
// Number of bits used within bi_buf. (bi_buf may be implemented on
// more than 16 bits on some systems.)
// Output a 16 bit value to the bit stream, lower (oldest) byte first
#define PUTSHORT(state,w) \
{ if (state.bs.out_offset >= state.bs.out_size-1) \
state.flush_outbuf(state.param,state.bs.out_buf, &state.bs.out_offset); \
state.bs.out_buf[state.bs.out_offset++] = (char) ((w) & 0xff); \
state.bs.out_buf[state.bs.out_offset++] = (char) ((ush)(w) >> 8); \
}
#define PUTBYTE(state,b) \
{ if (state.bs.out_offset >= state.bs.out_size) \
state.flush_outbuf(state.param,state.bs.out_buf, &state.bs.out_offset); \
state.bs.out_buf[state.bs.out_offset++] = (char) (b); \
}
// DEFLATE.CPP HEADER
#define HASH_BITS 15
// For portability to 16 bit machines, do not use values above 15.
#define HASH_SIZE (unsigned)(1<<HASH_BITS)
#define HASH_MASK (HASH_SIZE-1)
#define WMASK (WSIZE-1)
// HASH_SIZE and WSIZE must be powers of two
#define NIL 0
// Tail of hash chains
#define FAST 4
#define SLOW 2
// speed options for the general purpose bit flag
#define TOO_FAR 4096
// Matches of length 3 are discarded if their distance exceeds TOO_FAR
#define EQUAL 0
// result of memcmp for equal strings
// ===========================================================================
// Local data used by the "longest match" routines.
#define H_SHIFT ((HASH_BITS+MIN_MATCH-1)/MIN_MATCH)
// Number of bits by which ins_h and del_h must be shifted at each
// input step. It must be such that after MIN_MATCH steps, the oldest
// byte no longer takes part in the hash key, that is:
// H_SHIFT * MIN_MATCH >= HASH_BITS
#define max_insert_length max_lazy_match
// Insert new strings in the hash table only if the match length
// is not greater than this length. This saves time but degrades compression.
// max_insert_length is used only for compression levels <= 3.
const int extra_lbits[LENGTH_CODES] // extra bits for each length code
= {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0};
const int extra_dbits[D_CODES] // extra bits for each distance code
= {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13};
const int extra_blbits[BL_CODES]// extra bits for each bit length code
= {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7};
const uch bl_order[BL_CODES] = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15};
// The lengths of the bit length codes are sent in order of decreasing
// probability, to avoid transmitting the lengths for unused bit length codes.
typedef struct config {
ush good_length; // reduce lazy search above this match length
ush max_lazy; // do not perform lazy search above this match length
ush nice_length; // quit search above this match length
ush max_chain;
} config;
// Values for max_lazy_match, good_match, nice_match and max_chain_length,
// depending on the desired pack level (0..9). The values given below have
// been tuned to exclude worst case performance for pathological files.
// Better values may be found for specific files.
//
const config configuration_table[10] = {
// good lazy nice chain
{0, 0, 0, 0}, // 0 store only
{4, 4, 8, 4}, // 1 maximum speed, no lazy matches
{4, 5, 16, 8}, // 2
{4, 6, 32, 32}, // 3
{4, 4, 16, 16}, // 4 lazy matches */
{8, 16, 32, 32}, // 5
{8, 16, 128, 128}, // 6
{8, 32, 128, 256}, // 7
{32, 128, 258, 1024}, // 8
{32, 258, 258, 4096}};// 9 maximum compression */
// Note: the deflate() code requires max_lazy >= MIN_MATCH and max_chain >= 4
// For deflate_fast() (levels <= 3) good is ignored and lazy has a different meaning.
// Data structure describing a single value and its code string.
typedef struct ct_data {
union {
ush freq; // frequency count
ush code; // bit string
} fc;
union {
ush dad; // father node in Huffman tree
ush len; // length of bit string
} dl;
} ct_data;
typedef struct tree_desc {
ct_data *dyn_tree; // the dynamic tree
ct_data *static_tree; // corresponding static tree or NULL
const int *extra_bits; // extra bits for each code or NULL
int extra_base; // base index for extra_bits
int elems; // max number of elements in the tree
int max_length; // max bit length for the codes
int max_code; // largest code with non zero frequency
} tree_desc;
class TTreeState
{ public:
TTreeState();
ct_data dyn_ltree[HEAP_SIZE]; // literal and length tree
ct_data dyn_dtree[2*D_CODES+1]; // distance tree
ct_data static_ltree[L_CODES+2]; // the static literal tree...
// ... Since the bit lengths are imposed, there is no need for the L_CODES
// extra codes used during heap construction. However the codes 286 and 287
// are needed to build a canonical tree (see ct_init below).
ct_data static_dtree[D_CODES]; // the static distance tree...
// ... (Actually a trivial tree since all codes use 5 bits.)
ct_data bl_tree[2*BL_CODES+1]; // Huffman tree for the bit lengths
tree_desc l_desc;
tree_desc d_desc;
tree_desc bl_desc;
ush bl_count[MAX_BITS+1]; // number of codes at each bit length for an optimal tree
int heap[2*L_CODES+1]; // heap used to build the Huffman trees
int heap_len; // number of elements in the heap
int heap_max; // element of largest frequency
// The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
// The same heap array is used to build all trees.
uch depth[2*L_CODES+1];
// Depth of each subtree used as tie breaker for trees of equal frequency
uch length_code[MAX_MATCH-MIN_MATCH+1];
// length code for each normalized match length (0 == MIN_MATCH)
uch dist_code[512];
// distance codes. The first 256 values correspond to the distances
// 3 .. 258, the last 256 values correspond to the top 8 bits of
// the 15 bit distances.
int base_length[LENGTH_CODES];
// First normalized length for each code (0 = MIN_MATCH)
int base_dist[D_CODES];
// First normalized distance for each code (0 = distance of 1)
uch far l_buf[LIT_BUFSIZE]; // buffer for literals/lengths
ush far d_buf[DIST_BUFSIZE]; // buffer for distances
uch flag_buf[(LIT_BUFSIZE/8)];
// flag_buf is a bit array distinguishing literals from lengths in
// l_buf, and thus indicating the presence or absence of a distance.
unsigned last_lit; // running index in l_buf
unsigned last_dist; // running index in d_buf
unsigned last_flags; // running index in flag_buf
uch flags; // current flags not yet saved in flag_buf
uch flag_bit; // current bit used in flags
// bits are filled in flags starting at bit 0 (least significant).
// Note: these flags are overkill in the current code since we don't
// take advantage of DIST_BUFSIZE == LIT_BUFSIZE.
ulg opt_len; // bit length of current block with optimal trees
ulg static_len; // bit length of current block with static trees
ulg cmpr_bytelen; // total byte length of compressed file
ulg cmpr_len_bits; // number of bits past 'cmpr_bytelen'
ulg input_len; // total byte length of input file
// input_len is for debugging only since we can get it by other means.
ush *file_type; // pointer to UNKNOWN, BINARY or ASCII
// int *file_method; // pointer to DEFLATE or STORE
};
TTreeState::TTreeState()
{ tree_desc a = {dyn_ltree, static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS, 0}; l_desc = a;
tree_desc b = {dyn_dtree, static_dtree, extra_dbits, 0, D_CODES, MAX_BITS, 0}; d_desc = b;
tree_desc c = {bl_tree, NULL, extra_blbits, 0, BL_CODES, MAX_BL_BITS, 0}; bl_desc = c;
last_lit=0;
last_dist=0;
last_flags=0;
}
class TBitState
{ public:
int flush_flg;
//
unsigned bi_buf;
// Output buffer. bits are inserted starting at the bottom (least significant
// bits). The width of bi_buf must be at least 16 bits.
int bi_valid;
// Number of valid bits in bi_buf. All bits above the last valid bit
// are always zero.
char *out_buf;
// Current output buffer.
unsigned out_offset;
// Current offset in output buffer.
// On 16 bit machines, the buffer is limited to 64K.
unsigned out_size;
// Size of current output buffer
ulg bits_sent; // bit length of the compressed data only needed for debugging???
};
class TDeflateState
{ public:
TDeflateState() {window_size=0;}
uch window[2L*WSIZE];
// Sliding window. Input bytes are read into the second half of the window,
// and move to the first half later to keep a dictionary of at least WSIZE
// bytes. With this organization, matches are limited to a distance of
// WSIZE-MAX_MATCH bytes, but this ensures that IO is always
// performed with a length multiple of the block size. Also, it limits
// the window size to 64K, which is quite useful on MSDOS.
// To do: limit the window size to WSIZE+CBSZ if SMALL_MEM (the code would
// be less efficient since the data would have to be copied WSIZE/CBSZ times)
Pos prev[WSIZE];
// Link to older string with same hash index. To limit the size of this
// array to 64K, this link is maintained only for the last 32K strings.
// An index in this array is thus a window index modulo 32K.
Pos head[HASH_SIZE];
// Heads of the hash chains or NIL. If your compiler thinks that
// HASH_SIZE is a dynamic value, recompile with -DDYN_ALLOC.
ulg window_size;
// window size, 2*WSIZE except for MMAP or BIG_MEM, where it is the
// input file length plus MIN_LOOKAHEAD.
long block_start;
// window position at the beginning of the current output block. Gets
// negative when the window is moved backwards.
int sliding;
// Set to false when the input file is already in memory
unsigned ins_h; // hash index of string to be inserted
unsigned int prev_length;
// Length of the best match at previous step. Matches not greater than this
// are discarded. This is used in the lazy match evaluation.
unsigned strstart; // start of string to insert
unsigned match_start; // start of matching string
int eofile; // flag set at end of input file
unsigned lookahead; // number of valid bytes ahead in window
unsigned max_chain_length;
// To speed up deflation, hash chains are never searched beyond this length.
// A higher limit improves compression ratio but degrades the speed.
unsigned int max_lazy_match;
// Attempt to find a better match only when the current match is strictly
// smaller than this value. This mechanism is used only for compression
// levels >= 4.
unsigned good_match;
// Use a faster search when the previous match is longer than this
int nice_match; // Stop searching when current match exceeds this
};
typedef __int64 lutime_t; // define it ourselves since we don't include time.h
typedef struct iztimes {
lutime_t atime,mtime,ctime;
} iztimes; // access, modify, create times
typedef struct zlist {
ush vem, ver, flg, how; // See central header in zipfile.c for what vem..off are
ulg tim, crc, siz, len;
extent nam, ext, cext, com; // offset of ext must be >= LOCHEAD
ush dsk, att, lflg; // offset of lflg must be >= LOCHEAD
ulg atx, off;
char name[MAX_PATH]; // File name in zip file
char *extra; // Extra field (set only if ext != 0)
char *cextra; // Extra in central (set only if cext != 0)
char *comment; // Comment (set only if com != 0)
char iname[MAX_PATH]; // Internal file name after cleanup
char zname[MAX_PATH]; // External version of internal name
int mark; // Marker for files to operate on
int trash; // Marker for files to delete
int dosflag; // Set to force MSDOS file attributes
struct zlist far *nxt; // Pointer to next header in list
} TZipFileInfo;
struct TState;
typedef unsigned (*READFUNC)(TState &state, char *buf,unsigned size);
typedef unsigned (*FLUSHFUNC)(void *param, const char *buf, unsigned *size);
typedef unsigned (*WRITEFUNC)(void *param, const char *buf, unsigned size);
struct TState
{ void *param;
int level; bool seekable;
READFUNC readfunc; FLUSHFUNC flush_outbuf;
TTreeState ts; TBitState bs; TDeflateState ds;
const char *err;
};
void Assert(TState &state,bool cond, const char *msg)
{ if (cond) return;
state.err=msg;
}
void __cdecl Trace(const char *x, ...) {va_list paramList; va_start(paramList, x); paramList; va_end(paramList);}
void __cdecl Tracec(bool ,const char *x, ...) {va_list paramList; va_start(paramList, x); paramList; va_end(paramList);}
// ===========================================================================
// Local (static) routines in this file.
//
void init_block (TState &);
void pqdownheap (TState &,ct_data *tree, int k);
void gen_bitlen (TState &,tree_desc *desc);
void gen_codes (TState &state,ct_data *tree, int max_code);
void build_tree (TState &,tree_desc *desc);
void scan_tree (TState &,ct_data *tree, int max_code);
void send_tree (TState &state,ct_data *tree, int max_code);
int build_bl_tree (TState &);
void send_all_trees (TState &state,int lcodes, int dcodes, int blcodes);
void compress_block (TState &state,ct_data *ltree, ct_data *dtree);
void set_file_type (TState &);
void send_bits (TState &state, int value, int length);
unsigned bi_reverse (unsigned code, int len);
void bi_windup (TState &state);
void copy_block (TState &state,char *buf, unsigned len, int header);
#define send_code(state, c, tree) send_bits(state, tree[c].fc.code, tree[c].dl.len)
// Send a code of the given tree. c and tree must not have side effects
// alternatively...
//#define send_code(state, c, tree)
// { if (state.verbose>1) fprintf(stderr,"\ncd %3d ",(c));
// send_bits(state, tree[c].fc.code, tree[c].dl.len); }
#define d_code(dist) ((dist) < 256 ? state.ts.dist_code[dist] : state.ts.dist_code[256+((dist)>>7)])
// Mapping from a distance to a distance code. dist is the distance - 1 and
// must not have side effects. dist_code[256] and dist_code[257] are never used.
#define Max(a,b) (a >= b ? a : b)
/* the arguments must not have side effects */
/* ===========================================================================
* Allocate the match buffer, initialize the various tables and save the
* location of the internal file attribute (ascii/binary) and method
* (DEFLATE/STORE).
*/
void ct_init(TState &state, ush *attr)
{
int n; /* iterates over tree elements */
int bits; /* bit counter */
int length; /* length value */
int code; /* code value */
int dist; /* distance index */
state.ts.file_type = attr;
//state.ts.file_method = method;
state.ts.cmpr_bytelen = state.ts.cmpr_len_bits = 0L;
state.ts.input_len = 0L;
if (state.ts.static_dtree[0].dl.len != 0) return; /* ct_init already called */
/* Initialize the mapping length (0..255) -> length code (0..28) */
length = 0;
for (code = 0; code < LENGTH_CODES-1; code++) {
state.ts.base_length[code] = length;
for (n = 0; n < (1<<extra_lbits[code]); n++) {
state.ts.length_code[length++] = (uch)code;
}
}
Assert(state,length == 256, "ct_init: length != 256");
/* Note that the length 255 (match length 258) can be represented
* in two different ways: code 284 + 5 bits or code 285, so we
* overwrite length_code[255] to use the best encoding:
*/
state.ts.length_code[length-1] = (uch)code;
/* Initialize the mapping dist (0..32K) -> dist code (0..29) */
dist = 0;
for (code = 0 ; code < 16; code++) {
state.ts.base_dist[code] = dist;
for (n = 0; n < (1<<extra_dbits[code]); n++) {
state.ts.dist_code[dist++] = (uch)code;
}
}
Assert(state,dist == 256, "ct_init: dist != 256");
dist >>= 7; /* from now on, all distances are divided by 128 */
for ( ; code < D_CODES; code++) {
state.ts.base_dist[code] = dist << 7;
for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) {
state.ts.dist_code[256 + dist++] = (uch)code;
}
}
Assert(state,dist == 256, "ct_init: 256+dist != 512");
/* Construct the codes of the static literal tree */
for (bits = 0; bits <= MAX_BITS; bits++) state.ts.bl_count[bits] = 0;
n = 0;
while (n <= 143) state.ts.static_ltree[n++].dl.len = 8, state.ts.bl_count[8]++;
while (n <= 255) state.ts.static_ltree[n++].dl.len = 9, state.ts.bl_count[9]++;
while (n <= 279) state.ts.static_ltree[n++].dl.len = 7, state.ts.bl_count[7]++;
while (n <= 287) state.ts.static_ltree[n++].dl.len = 8, state.ts.bl_count[8]++;
/* fc.codes 286 and 287 do not exist, but we must include them in the
* tree construction to get a canonical Huffman tree (longest code
* all ones)
*/
gen_codes(state,(ct_data *)state.ts.static_ltree, L_CODES+1);
/* The static distance tree is trivial: */
for (n = 0; n < D_CODES; n++) {
state.ts.static_dtree[n].dl.len = 5;
state.ts.static_dtree[n].fc.code = (ush)bi_reverse(n, 5);
}
/* Initialize the first block of the first file: */
init_block(state);
}
/* ===========================================================================
* Initialize a new block.
*/
void init_block(TState &state)
{
int n; /* iterates over tree elements */
/* Initialize the trees. */
for (n = 0; n < L_CODES; n++) state.ts.dyn_ltree[n].fc.freq = 0;
for (n = 0; n < D_CODES; n++) state.ts.dyn_dtree[n].fc.freq = 0;
for (n = 0; n < BL_CODES; n++) state.ts.bl_tree[n].fc.freq = 0;
state.ts.dyn_ltree[END_BLOCK].fc.freq = 1;
state.ts.opt_len = state.ts.static_len = 0L;
state.ts.last_lit = state.ts.last_dist = state.ts.last_flags = 0;
state.ts.flags = 0; state.ts.flag_bit = 1;
}
#define SMALLEST 1
/* Index within the heap array of least frequent node in the Huffman tree */
/* ===========================================================================
* Remove the smallest element from the heap and recreate the heap with
* one less element. Updates heap and heap_len.
*/
#define pqremove(tree, top) \
{\
top = state.ts.heap[SMALLEST]; \
state.ts.heap[SMALLEST] = state.ts.heap[state.ts.heap_len--]; \
pqdownheap(state,tree, SMALLEST); \
}
/* ===========================================================================
* Compares to subtrees, using the tree depth as tie breaker when
* the subtrees have equal frequency. This minimizes the worst case length.
*/
#define smaller(tree, n, m) \
(tree[n].fc.freq < tree[m].fc.freq || \
(tree[n].fc.freq == tree[m].fc.freq && state.ts.depth[n] <= state.ts.depth[m]))
/* ===========================================================================
* Restore the heap property by moving down the tree starting at node k,
* exchanging a node with the smallest of its two sons if necessary, stopping
* when the heap property is re-established (each father smaller than its
* two sons).
*/
void pqdownheap(TState &state,ct_data *tree, int k)
{
int v = state.ts.heap[k];
int j = k << 1; /* left son of k */
int htemp; /* required because of bug in SASC compiler */
while (j <= state.ts.heap_len) {
/* Set j to the smallest of the two sons: */
if (j < state.ts.heap_len && smaller(tree, state.ts.heap[j+1], state.ts.heap[j])) j++;
/* Exit if v is smaller than both sons */
htemp = state.ts.heap[j];
if (smaller(tree, v, htemp)) break;
/* Exchange v with the smallest son */
state.ts.heap[k] = htemp;
k = j;
/* And continue down the tree, setting j to the left son of k */
j <<= 1;
}
state.ts.heap[k] = v;
}
/* ===========================================================================
* Compute the optimal bit lengths for a tree and update the total bit length
* for the current block.
* IN assertion: the fields freq and dad are set, heap[heap_max] and
* above are the tree nodes sorted by increasing frequency.
* OUT assertions: the field len is set to the optimal bit length, the
* array bl_count contains the frequencies for each bit length.
* The length opt_len is updated; static_len is also updated if stree is
* not null.
*/
void gen_bitlen(TState &state,tree_desc *desc)
{
ct_data *tree = desc->dyn_tree;
const int *extra = desc->extra_bits;
int base = desc->extra_base;
int max_code = desc->max_code;
int max_length = desc->max_length;
ct_data *stree = desc->static_tree;
int h; /* heap index */
int n, m; /* iterate over the tree elements */
int bits; /* bit length */
int xbits; /* extra bits */
ush f; /* frequency */
int overflow = 0; /* number of elements with bit length too large */
for (bits = 0; bits <= MAX_BITS; bits++) state.ts.bl_count[bits] = 0;
/* In a first pass, compute the optimal bit lengths (which may
* overflow in the case of the bit length tree).
*/
tree[state.ts.heap[state.ts.heap_max]].dl.len = 0; /* root of the heap */
for (h = state.ts.heap_max+1; h < HEAP_SIZE; h++) {
n = state.ts.heap[h];
bits = tree[tree[n].dl.dad].dl.len + 1;
if (bits > max_length) bits = max_length, overflow++;
tree[n].dl.len = (ush)bits;
/* We overwrite tree[n].dl.dad which is no longer needed */
if (n > max_code) continue; /* not a leaf node */
state.ts.bl_count[bits]++;
xbits = 0;
if (n >= base) xbits = extra[n-base];
f = tree[n].fc.freq;
state.ts.opt_len += (ulg)f * (bits + xbits);
if (stree) state.ts.static_len += (ulg)f * (stree[n].dl.len + xbits);
}
if (overflow == 0) return;
Trace("\nbit length overflow\n");
/* This happens for example on obj2 and pic of the Calgary corpus */
/* Find the first bit length which could increase: */
do {
bits = max_length-1;
while (state.ts.bl_count[bits] == 0) bits--;
state.ts.bl_count[bits]--; /* move one leaf down the tree */
state.ts.bl_count[bits+1] += (ush)2; /* move one overflow item as its brother */
state.ts.bl_count[max_length]--;
/* The brother of the overflow item also moves one step up,
* but this does not affect bl_count[max_length]
*/
overflow -= 2;
} while (overflow > 0);
/* Now recompute all bit lengths, scanning in increasing frequency.
* h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
* lengths instead of fixing only the wrong ones. This idea is taken
* from 'ar' written by Haruhiko Okumura.)
*/
for (bits = max_length; bits != 0; bits--) {
n = state.ts.bl_count[bits];
while (n != 0) {
m = state.ts.heap[--h];
if (m > max_code) continue;
if (tree[m].dl.len != (ush)bits) {
Trace("code %d bits %d->%d\n", m, tree[m].dl.len, bits);
state.ts.opt_len += ((long)bits-(long)tree[m].dl.len)*(long)tree[m].fc.freq;
tree[m].dl.len = (ush)bits;
}
n--;
}
}
}
/* ===========================================================================
* Generate the codes for a given tree and bit counts (which need not be
* optimal).
* IN assertion: the array bl_count contains the bit length statistics for
* the given tree and the field len is set for all tree elements.
* OUT assertion: the field code is set for all tree elements of non
* zero code length.
*/
void gen_codes (TState &state, ct_data *tree, int max_code)
{
ush next_code[MAX_BITS+1]; /* next code value for each bit length */
ush code = 0; /* running code value */
int bits; /* bit index */
int n; /* code index */
/* The distribution counts are first used to generate the code values
* without bit reversal.
*/
for (bits = 1; bits <= MAX_BITS; bits++) {
next_code[bits] = code = (ush)((code + state.ts.bl_count[bits-1]) << 1);
}
/* Check that the bit counts in bl_count are consistent. The last code
* must be all ones.
*/
Assert(state,code + state.ts.bl_count[MAX_BITS]-1 == (1<< ((ush) MAX_BITS)) - 1,
"inconsistent bit counts");
Trace("\ngen_codes: max_code %d ", max_code);
for (n = 0; n <= max_code; n++) {
int len = tree[n].dl.len;
if (len == 0) continue;
/* Now reverse the bits */
tree[n].fc.code = (ush)bi_reverse(next_code[len]++, len);
//Tracec(tree != state.ts.static_ltree, "\nn %3d %c l %2d c %4x (%x) ", n, (isgraph(n) ? n : ' '), len, tree[n].fc.code, next_code[len]-1);
}
}
/* ===========================================================================
* Construct one Huffman tree and assigns the code bit strings and lengths.
* Update the total bit length for the current block.
* IN assertion: the field freq is set for all tree elements.
* OUT assertions: the fields len and code are set to the optimal bit length
* and corresponding code. The length opt_len is updated; static_len is
* also updated if stree is not null. The field max_code is set.
*/
void build_tree(TState &state,tree_desc *desc)
{
ct_data *tree = desc->dyn_tree;
ct_data *stree = desc->static_tree;
int elems = desc->elems;
int n, m; /* iterate over heap elements */
int max_code = -1; /* largest code with non zero frequency */
int node = elems; /* next internal node of the tree */
/* Construct the initial heap, with least frequent element in
* heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
* heap[0] is not used.
*/
state.ts.heap_len = 0, state.ts.heap_max = HEAP_SIZE;
for (n = 0; n < elems; n++) {
if (tree[n].fc.freq != 0) {
state.ts.heap[++state.ts.heap_len] = max_code = n;
state.ts.depth[n] = 0;
} else {
tree[n].dl.len = 0;
}
}
/* The pkzip format requires that at least one distance code exists,
* and that at least one bit should be sent even if there is only one
* possible code. So to avoid special checks later on we force at least
* two codes of non zero frequency.
*/
while (state.ts.heap_len < 2) {
int newcp = state.ts.heap[++state.ts.heap_len] = (max_code < 2 ? ++max_code : 0);
tree[newcp].fc.freq = 1;
state.ts.depth[newcp] = 0;
state.ts.opt_len--; if (stree) state.ts.static_len -= stree[newcp].dl.len;
/* new is 0 or 1 so it does not have extra bits */
}
desc->max_code = max_code;
/* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
* establish sub-heaps of increasing lengths:
*/
for (n = state.ts.heap_len/2; n >= 1; n--) pqdownheap(state,tree, n);
/* Construct the Huffman tree by repeatedly combining the least two
* frequent nodes.
*/
do {
pqremove(tree, n); /* n = node of least frequency */
m = state.ts.heap[SMALLEST]; /* m = node of next least frequency */
state.ts.heap[--state.ts.heap_max] = n; /* keep the nodes sorted by frequency */
state.ts.heap[--state.ts.heap_max] = m;
/* Create a new node father of n and m */
tree[node].fc.freq = (ush)(tree[n].fc.freq + tree[m].fc.freq);
state.ts.depth[node] = (uch) (Max(state.ts.depth[n], state.ts.depth[m]) + 1);
tree[n].dl.dad = tree[m].dl.dad = (ush)node;
/* and insert the new node in the heap */
state.ts.heap[SMALLEST] = node++;
pqdownheap(state,tree, SMALLEST);
} while (state.ts.heap_len >= 2);
state.ts.heap[--state.ts.heap_max] = state.ts.heap[SMALLEST];
/* At this point, the fields freq and dad are set. We can now
* generate the bit lengths.
*/
gen_bitlen(state,(tree_desc *)desc);
/* The field len is now set, we can generate the bit codes */
gen_codes (state,(ct_data *)tree, max_code);
}
/* ===========================================================================
* Scan a literal or distance tree to determine the frequencies of the codes