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gl.h
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gl.h
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#ifndef LIBPICOFE_GL_H
#define LIBPICOFE_GL_H
#ifdef HAVE_GLES
int gl_init(void *display, void *window, int *quirks, int w, int h);
void gl_announce(void);
int gl_flip(const void *fb, int w, int h);
void gl_finish(void);
/* for external flips */
extern void *gl_es_display;
extern void *gl_es_surface;
#else
static __inline int gl_init(void *display, void *window, int *quirks, int w, int h)
{
return -1;
}
static __inline void gl_announce(void)
{
}
static __inline int gl_flip(const void *fb, int w, int h)
{
return -1;
}
static __inline void gl_finish(void)
{
}
#define gl_es_display (void *)0
#define gl_es_surface (void *)0
#endif
#define GL_QUIRK_ACTIVATE_RECREATE 1
#endif // LIBPICOFE_GL_H