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The player moves much faster at 30 FPS than at 120 FPS.
This might be due to us not handling acceleration correctly; I'm not sure we are mixing speed and acceleration terms correctly
The text was updated successfully, but these errors were encountered:
Does it still happen? I don't notice any difference between 30 and 120.
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Definitely. It takes ~9 seconds to travel 20 blocks at 30 fps, and ~17 seconds to travel the same at 120 FPS.
I suspect its something to do with the way we are calculating last_frame_total.
last_frame_total
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The player moves much faster at 30 FPS than at 120 FPS.
This might be due to us not handling acceleration correctly; I'm not sure we are mixing speed and acceleration terms correctly
The text was updated successfully, but these errors were encountered: