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A (non)determinism level for DRF #129

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rrnewton opened this issue Sep 15, 2016 · 0 comments
Open

A (non)determinism level for DRF #129

rrnewton opened this issue Sep 15, 2016 · 0 comments

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@rrnewton
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We currently have five bits in the effect signature: put, get, freeze, bump, io.

I propose R and NR for "remove" or "read". Both (1) remove operations on containers, and (2) exact traditional read operations compromise determinism. But they do not introduce data races or relaxed, non-SC memory models, thus it is useful to distinguish them from

A good initial test for this is the minecraft-like benchmark here. Nondeterminism can be used for a shared counter to provide unique "chunkIDs".

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