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CHANGELOG.md

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Multiverse RPG for Foundry - Changelog

Version 2.0.0 (2024-07-15)

General

  • Updated system for compatibility with Foundry v12. Foundry v11 is no longer supported.

Version 1.2.2 (2024-07-15)

Bug Fixes

  • Issue #38: AEs that affect Damage Multiplier/Modifier Bonuses apply to damage calculations correctly.

Version 1.2.1 (2024-05-27)

General

  • Updated readme for clarity.

Bug Fixes

  • Fixed issue with the "none" action-type being improperly localized. [Issue #35]

Version 1.2.0 (2024-05-23)

Enhancements

  • Users can now adjust more roll details after the roll was already made. The button to do so has been renamed to Modify Roll, and can still be accessed by right-clicking a roll message in chat.
  • Added ability to apply damage to selected tokens from the chat. [Issue #31]
    • This will take into account any damage reduction that the actor has, which can be adjusted in a dialog.
    • A chat card detailing the total damage done will be sent to the chat, where this damage can also be undone if something was misapplied.

Bug Fixes

  • Hide the damage calculation button if roll was not a "combat" roll.

Version 1.1.0 (2024-05-19)

Enhancements

  • Add the ability for the user to adjust amount of edges/troubles after a roll has already been made. Simply right-click on the chat message and select Modify Edges/Troubles. [Issue #21]
  • Add a visual indicator (glowing text effect) for when a combatant has a fantastic result on their initiative. [Issue #22]
  • Add option to set what ability defense a roll is against (e.g. melee defense, etc.), as well as setting a target number.
    • Items can also set what ability defense they are rolled against.
    • Chat card will say what ability defense it was rolled against, and whether or not the roll beat the target number (TN).

Version 1.0.0 (2024-05-18)

  • Initial Foundry Release.