- Updated system for compatibility with Foundry v12. Foundry v11 is no longer supported.
- Issue #38: AEs that affect Damage Multiplier/Modifier Bonuses apply to damage calculations correctly.
- Updated readme for clarity.
- Fixed issue with the "none" action-type being improperly localized. [Issue #35]
- Users can now adjust more roll details after the roll was already made. The button to do so has been renamed to
Modify Roll
, and can still be accessed by right-clicking a roll message in chat. - Added ability to apply damage to selected tokens from the chat. [Issue #31]
- This will take into account any damage reduction that the actor has, which can be adjusted in a dialog.
- A chat card detailing the total damage done will be sent to the chat, where this damage can also be undone if something was misapplied.
- Hide the damage calculation button if roll was not a "combat" roll.
- Add the ability for the user to adjust amount of edges/troubles after a roll has already been made. Simply right-click on the chat message and select
Modify Edges/Troubles
. [Issue #21] - Add a visual indicator (glowing text effect) for when a combatant has a fantastic result on their initiative. [Issue #22]
- Add option to set what ability defense a roll is against (e.g. melee defense, etc.), as well as setting a target number.
- Items can also set what ability defense they are rolled against.
- Chat card will say what ability defense it was rolled against, and whether or not the roll beat the target number (TN).
- Initial Foundry Release.