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motd.lua
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motd.lua
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function HandleMOTDCommand( Split, Player )
ShowMOTDTo( Player )
return true
end
function LoadMotd()
local File = io.open( "motd.txt", "r" )
-- Check if the file 'motd.txt' exists, else create it.
if not File then
CreateFile = io.open( "motd.txt", "w" )
CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands")
CreateFile:close()
else
File:close()
end
for line in io.lines( "motd.txt" ) do
local TempMessage = line
-- Do a for loop that goes to each char in the line.
for I=1, string.len( TempMessage ) do
-- If the char is a '@' then check if the next char represents a color.
if string.sub( TempMessage, I, I ) == "@" then
local Char = string.sub( TempMessage, I + 1, I + 1 )
local Color = ReturnColorFromChar( TempMessage, Char )
-- If the next char represented a color then put the color in the string.
if Color ~= nil then
TempMessage = string.gsub( TempMessage, "@" .. Char, Color )
end
end
end
-- Add the message to the list of messages.
Messages[#Messages + 1] = TempMessage
end
end
function ShowMOTDTo( Player )
for I=1, #Messages do
Player:SendMessage(Messages[I])
end
end