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CodeSigning.xcconfig.sample
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CodeSigning.xcconfig.sample
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// Your Team ID.
// If you have a paid Apple Developer account, you can find your Team ID at
// https://developer.apple.com/account/#/membership
DEVELOPMENT_TEAM = XYZ0123456
// Prefix of unique bundle IDs registered to you in Apple Developer Portal.
// You need to register:
// - com.myuniquename.provenance
// - com.myuniquename.provenance.spotlight
// - com.myuniquename.provenance.topshelf
ORG_IDENTIFIER = com.myuniquename
// Set to YES if you have a valid paid Apple Developer account
DEVELOPER_ACCOUNT_PAID = NO
// Name of the iOS development signing certificate, you probably do not need
// to change this.
CODE_SIGN_IDENTITY_IOS = Apple Development
// Name of the iOS development signing certificate, you probably do not need
// to change this.
CODE_SIGN_IDENTITY_TVOS = Apple Development
// The values below are specific to macOS development. If you do not define
// these keys, the build will default to ad-hoc signing. You will need to
// follow `Documentation/MacDevelopment.md` to disable library verification and
// remove unsupported entitlements.
// Name of the macOS development signing certificate. Comment out this line to
// use ad-hoc signing.
CODE_SIGN_IDENTITY_MAC = Apple Development
// Create a Mac provisioning profile for com.myuniquename.UTM with the
// Hypervisor entitlements and get its UUID. If you do not have access to these
// entitlements, comment out the line and delete the following entitlements
// - com.apple.vm.device-access
// from the following file
// - Provenance/macOS.entitlements
PROVISIONING_PROFILE_SPECIFIER_MAC = 00000000-1111-2222-3333-444444444444