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If nothing is going wrong (which I suspect might actually be the case here) this should just do a .min().load()/.max().load(). Could you try that in your environment, and see if that also takes really long?
e.g.
Your 150 frame default example - how long would you expect that to take when not parallel, parallel, no vmin/vmax etc.?
I think it had run for 10 minutes before I killed it?
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