Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Oculus runtime can't do Cube layers in OpenGL #3

Open
jherico opened this issue Oct 11, 2019 · 0 comments
Open

Oculus runtime can't do Cube layers in OpenGL #3

jherico opened this issue Oct 11, 2019 · 0 comments
Labels
bug Something isn't working external This bug has an external dependency.

Comments

@jherico
Copy link
Owner

jherico commented Oct 11, 2019

A validation error is generated and the logs report:

ovrLayerType_Cube does not support ovrLayerFlag_TextureOriginAtBottomLeft. Disabling layer 0

@jherico jherico added bug Something isn't working external This bug has an external dependency. labels Oct 12, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working external This bug has an external dependency.
Projects
None yet
Development

No branches or pull requests

1 participant