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D2D effect via ID2D1Effect #67

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aizu03 opened this issue Jul 8, 2021 · 1 comment
Open

D2D effect via ID2D1Effect #67

aizu03 opened this issue Jul 8, 2021 · 1 comment

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@aizu03
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aizu03 commented Jul 8, 2021

It would be nice to use the ID2D1Effect to use the shader effects like Guassian blur. On the Microsoft page it says you can create the effect from the d2d device context.

m_d2dContext->CreateEffect(CLSID_D2D1GaussianBlur, &gaussianBlurEffect)

I hope this is possible.

@jingwood
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jingwood commented Jul 8, 2021

Thanks! This issues relates to #60

@jingwood jingwood added this to the v1.5.0 Direct1.1 Support milestone Nov 8, 2022
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