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@cdennison I have a plan I've been trying to discuss with a couple of people who are interested working on it. If you're interested as well, hop in #hearthsim and ping me!
Last time I tried,
pickle
errored out when trying to serialize a GameState.Pickling is necessary if anyone wants to ship a state over the wire, etc., and might also be the fastest route to writing a fast
__deepcopy__
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