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How to define custom map groups? #79
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i want to know too! |
This is possible. I just tested it. I'll write up some doc shortly. |
Here's an example map group config. I've updated https://github.com/joedwards32/CS2/raw/main/examples/cs2.cfg.tgz to include an example of this in action, for use with If you are using a persistent volume for the CS2 docker image, you can drop the file in Once the file is in place, you can set |
Would this work for workshop maps mixed with official maps?
For a dedicated server I look after, we only play workshop maps, and use the "workshop collection" method. In CS:GO they used to provide the "current" (and old) version of maps on the workshop as well, so I just included the official maps in the collection and we could have a mix... If no one else responds, I'm sure I'll get a chance to test this myself at some point in the near future (and will report back ) |
I don't have much experience with workshop maps. If you figure this out @carsonl please let us know :) |
Please tag me if u find a solution! i want this too! |
Yeah, I had a bit of a google to see if others are doing it, and then some naive entries in
I'll keep my eyes and ears open for any blogs/announcements |
On old CS:GO it was possible to set GameMode_server.txt to define maxplayers and custom map groups. I am currently missing this inside the container. Is there anything new in this section? How can i achieve a custom mapgroup and where should I store this config?
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