diff --git a/asm/disk.asm b/asm/disk.asm index 057c0df7..362addd9 100644 --- a/asm/disk.asm +++ b/asm/disk.asm @@ -1977,11 +1977,7 @@ kernal_delay_1ms wait_a_sec ; Delay ~1.2 s so player can read the last text before screen is cleared ldx #0 -!ifdef TARGET_MEGA65 { - ldy #40*5 -} else { ldy #5 -} wait_yx_ms - jsr kernal_delay_1ms diff --git a/asm/text.asm b/asm/text.asm index 2f176823..868ab1f4 100644 --- a/asm/text.asm +++ b/asm/text.asm @@ -1713,10 +1713,11 @@ read_text beq .done_expanding_x } cmp #'.' +.jump_look beq .look_for_x cmp #',' - bne - - jmp .look_for_x + beq .jump_look ; Do double jump because a direct jump is a byte too far, for z5 + bne - ; Always branch .done_expanding_x } diff --git a/releasenotes.txt b/releasenotes.txt index d9699169..6e2eda70 100644 --- a/releasenotes.txt +++ b/releasenotes.txt @@ -2,6 +2,9 @@ RELEASE NOTES Upcoming release +================================================ +Release 14.24: 17 May 2024 + New/changed features: - Appended ".prg" to boot file on X16, so it's easily recognizable as an executable file - Allow more characters in custom file names, now it's a-z, 0-9 and ".-()[]'" @@ -13,6 +16,7 @@ Optimizations: Bugfixes: - A z1-z3 game would hang when entering a room where the room object has a newline character in the name - Beep on MEGA65 played 40 times too long (~3 s) +- The pause when doing save or restore on MEGA65 was 40s instead of 1s. ================================================ Release 14.17: 17 April 2024 diff --git a/version.txt b/version.txt index ee314d11..abd57f5f 100644 --- a/version.txt +++ b/version.txt @@ -1 +1 @@ -14.23 +14.24