This repository has been archived by the owner on May 7, 2022. It is now read-only.
Setting is_visible to false on the tilemap entity does not cause the chunks to hide. #154
Labels
bug
Something isn't working
Bevy Tilemap version
0.4
Operating system & version
Windows 10
What you did
Use a system to change the Visible component of the tilemap.
What you expected to happen
It should no longer render the tilemap.
What actually happened
Tilemap still renders.
Additional information
This might be related to:
bevyengine/bevy#838 ?
The text was updated successfully, but these errors were encountered: